3D Programmer

1 Month ago • All levels • 3D Art

Job Summary

Job Description

Ubisoft is looking for a 3D/Graphics Programmer with proficiency in C/C++, DirectX/OpenGL, and strong shader programming skills. The role involves adding new core features, implementing techniques to boost graphics quality, and optimizing rendering code for console platforms. The programmer will also research real-time rendering techniques, collaborate with team members, and develop high-quality video game software. The ideal candidate will be able to create stable and high-performance systems. Responsibilities also include implementing rendering features, working within a team, and developing independent rendering modules.
Must have:
  • C, C++, and object-oriented programming skills (Mandatory).
  • Strong knowledge of HLSL/CG and OpenGL/DirectX/Vulkan.
  • Excellent understanding of low-level graphics engine development.
  • Strong debugging skills, including GPU.
  • Awareness of efficient programming & optimizations.
Good to have:
  • Passion for Gaming.
  • Knowledge of video game development and engines.
  • Experience with game consoles.
  • Knowledge of OpenGL, DirectX, and Physics Engines.
  • Strong command of 3D Maths and Physics.
  • Ability to optimize code.
Perks:
  • Real influence and leadership opportunities.
  • Scenic studio space in Pune, MH.
  • Perks from a professional studio.

Job Details

COMPANY DESCRIPTION

About the Organization 

Ubisoft Pune is proud to be one of the most creative video game studios in India with over 1000 + talented employees ranging over many areas of expertise. Just Dance, Steep, Grow Up or For Honor, are some of the amazing Ubisoft’s brands, our teams are working one.We have very challenging and exciting opportunities for creative minds to develop their expertise and capabilities to grow.At Ubisoft we favour diversity, creativity, drive and team spirit, and, together, we build success. Besides, the friendly work environment, Pune is a fast growing city and a hub for the Indian economy.

To continue building on its achievements for the future, Ubisoft is looking for talented candidates for its growing Indian studio in Pune!

JOB DESCRIPTION

JOB SUMMARY: 

UBISOFT is seeking for 3D/Graphics Programmer having proficiency in C/C++, DirectX/OpenGL, and strong skills in Shader Programming. Good 3D mathematical skills are required. Interest in video games and knowledge of different video game consoles like Xbox One Series X/S, PlayStation 5, and PC would be an advantage (But not a requirement) 

JOB DESCRIPTION:

  • Adding new core features - participate in implementation of new techniques and algorithms that could boost the graphics quality of the game. 
  • Implement code that is modular, self-contained, and defensive and observes the technical constraints on the system. 
  • Keep abreast of new advances in rendering technology, algorithms, and hardware. 
  • High- and low-level optimization of rendering code for console platforms. 
  • Research into new real-time rendering techniques and features. 
  • Collaboration with other team members to determine rendering requirements. 
  • Implementation of rendering features in the Ubisoft Internal Game Engine. 
  • Work within a team to develop high quality video game software.  
  • Develop and implement independent Rendering modules. 

REQUIRED SKILLS/QUALIFICATION:

  • C, C++, and object-oriented & Data Driven programming skills (Mandatory). 
  • Strong knowledge of HLSL/CG and proven experience of having worked on OpenGL/DirectX/Vulkan. 
  • Excellent understanding of fundamentals behind low-level graphics engine development. 
  • High aptitude and strong analytical skills. 
  • Strong debugging skills (Including GPU). 
  • aware of efficient programming & Optimizations (memory, performance) 
  • Profile & fix algorithmic performance issues in multi-threaded code. 
  • Knows internal details of the language (extended knowledge) 
  • Knowledge about downsides of OOP 
  • Knows extended VS debugger features (intermediate window, modules) & use debugger in release mode. 
  • Can handle working with multiple platforms (consoles) 
  • Familiar with modern language specs and uses some. 
  • Ability to navigate in in large code bases to solve problems with guidance. 
  • Solve problems using templates. 
  • translate designs into proper technical design documents (TDDs) 
  • Create stable and high-performance systems. 

ADDED ADVANTAGE:

  • Passion for Gaming. 
  • Knowledge of video game developments and video game engines. 
  • Preferably have worked on any game console. 
  • Knowledge of OpenGL, DirectX, and Physics Engines will be an added advantage. 
  • Strong command on 3D Maths and Physics. 
  • Ability to optimize own and others’ code. 

BENEFITS:

  • Real influence and leadership opportunities in a small, respectful team of veteran developers. 
  • Scenic studio space on the river in beautiful Pune, MH with perks you’d expect from a professional studio that invests heavily in its workforce. 

 

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