Audio Artist III (SFX) - SKATE

9 Minutes ago • 4 Years + • $75,900 PA - $105,600 PA
Sound Design

Job Description

Join EA's Create Audio team as a temporary, full-time Audio Artist to create world-class soundscapes for ambitious projects, focusing on audio design and implementation for the skate. franchise. This role involves collaborating with various teams, completing tasks by deadlines, and troubleshooting audio bugs, all within a hybrid work model in Vancouver or Montreal.
Must Have:
  • Sound design for a variety of features across the skate. title
  • Implement audio features in game
  • Work with Design, Animation, VFX, and Audio Leadership to ensure audio aligns with the game vision
  • Complete audio tasks by the planned deadlines
  • Identify and resolve audio-related issues within the game
  • Ability to drive the design and implementation approach for owned features or content
  • 4+ years of game audio and/or post-production experience
  • Working knowledge in using game audio authoring tools and pipelines (Wwise, FMOD)
  • Proficient knowledge of at least one major DAW (ProTools, Reaper, Nuendo)
  • Experience with game engines (Unity, Unreal)
  • Understanding of visual programming (Unreal, Pure Data, Max MSP, Reaktor) and scripting (Python, Lua)
  • Understanding of version control tools (e.g., Perforce)
  • Artistic, creative, and technical sensibilities
Perks:
  • 3 weeks vacation per year to start
  • 10 days per year of sick time
  • Extended health/dental/vision coverage
  • Basic life insurance
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Add these skills to join the top 1% applicants for this job

real-time-vfx
unreal
unity
game-texts
reaper
wwise
python
perforce
lua

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

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EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified experience creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

Role Overview

Join EA's Create Audio team as a temporary, full-time Audio Artist and immerse yourself in creating world-class soundscapes for ambitious projects. You'll be at the forefront of audio design and implementation, creating immersive experiences that captivate players. Bring your passion for video games, technical expertise, and creative flair to our inclusive culture. Showcase your skills and contribute to the next evolution of the skate. franchise.

You'll work in a hybrid environment at our Vancouver or Montreal office, combining remote flexibility with in-office collaboration. If you're motivated to deliver exceptional audio experiences, we want to see your resume and demo reel!

Responsibilities

  • Create Quality Audio: Sound design for a variety of features across the skate. title
  • Implement Audio: Implement features in game.
  • Collaborate with Teams: Work with Design, Animation, VFX, and Audio Leadership to ensure audio aligns with the game vision
  • Follow Schedules: Complete audio tasks by the planned deadlines
  • Troubleshoot Audio Bugs: Identify and resolve audio-related issues within the game
  • Ownership: Ability to drive the design and implementation approach for owned features or content

Requirements

  • 4+ years of game audio and/or post-production experience
  • Working knowledge in using game audio authoring tools and pipelines (Wwise, FMOD)
  • Proficient knowledge of at least one major DAW (ProTools, Reaper, Nuendo)
  • Experience with game engines (Unity, Unreal)
  • Understanding of visual programming (Unreal, Pure Data, Max MSP, Reaktor) and scripting (Python, Lua)
  • Understanding of version control tools (e.g., Perforce)
  • Artistic, creative, and technical sensibilities

Please provide a link for a demo reel in your application.

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