Card Game Unity3D VFX Artist - T

1 Month ago • 3-5 Years • VFX

Job Summary

Job Description

This role is for a Unity3D VFX Artist specializing in card games, based in Shanghai. The artist will be responsible for designing and producing high-quality in-game special effects, including character skills, scenes, and UI, using the Unity3D engine with proficiency in particle systems, ASE, VFX graph, and shadergraph. The role requires ensuring visual consistency with art, programming, and planning teams, optimizing resources for performance, and timely delivery of effects. Candidates should have 3-5 years of Unity3D game development experience, a background in art/animation/multimedia design, strong art fundamentals, and comprehensive knowledge of VFX and motion graphics theory. Strong team communication and user experience awareness are also essential.
Must have:
  • Design and produce in-game special effects
  • Proficient in Unity3D engine, particle systems, ASE, VFX graph, shadergraph
  • Ensure effects align with art, programming, and planning teams
  • Optimize special effects resources for performance
  • Deliver high-quality effects on schedule
  • Background in art, animation, or multimedia design
  • Strong art foundation
  • Comprehensive knowledge of special effects and motion graphics theory
  • Strong team communication skills
  • 3-5 years Unity3D game development experience
  • Proficient in After Effects
Good to have:
  • Wasteland project development experience
  • Realistic sci-fi style experience
  • Unreal Engine 5 Niagara engine experience

Job Details

Job Description

1. Responsible for the design and production of in-game special effects, including character skill effects, scene effects, UI effects, etc.;

2. Proficiently use the Unity3D engine, master particle systems, material ASE, VFX graph, shadergraph, and independently complete high-quality special effects production;

3. Design style-consistent special effects according to game requirements, ensuring coordination and unity with art, programming, and planning teams;

4. Participate in the optimization of special effects resources to ensure good performance on various platforms;

5. Cooperate with project progress, deliver high-quality special effects in a timely manner, and make adjustments and iterations when necessary.

Job Requirements

1. Graduated from art, animation, multimedia design or related majors, with a certain art foundation.

2. Possess comprehensive theoretical knowledge of special effects and motion graphics, and be able to improve and enhance existing motion graphics solutions.

3. Strong team communication skills, actively cooperative, and able to assist upstream and downstream in completing work.

4. Experience in Unity3D game development projects, wasteland project development experience preferred, realistic sci-fi style preferred. 3-5 years of work experience.

5. Proficient in Unity3D engine, master software such as After Effects, Unreal Engine 5 Niagara engine preferred.

6. Have a certain understanding and awareness of user experience.

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