1. Coordinate UE, UI, VX, and versioning functions, collaborate with product teams to complete UX design for business lines, ensure implementation quality, and continuously optimize.
2. Control the overall design direction, including icon style and VX rhythm, understand prefab structure, and ensure interface standardization, creativity, and visual language consistency.
3. Communicate efficiently with various functions, discover product and user needs, and implement them into actual design work.
1. Associate degree or above, major not limited, art-related preferred;
2. Possess a solid art foundation, good sense of color matching, and design modeling ability;
3. Have strong hand-drawing ability, able to independently draw design elements and icons in refined interfaces;
4. More than 3 years of relevant work experience, at least one complete PC game or two mobile game project UI development experience, Western fantasy or RPG game UI design is a plus;
5. Positive work attitude, good work collaboration ability, teamwork spirit, good at communication;
6. Possess good adaptability and stress resistance.
Bonus points: In-depth understanding of MOBA game mechanics.