As a Concept Artist and Texture Painter at Panteon, you will collaborate with art, design, and development teams to create concept art for buildings, characters, and props. You will also be responsible for texture painting 3D assets. You will be deeply involved in the development of a highly anticipated mobile Midcore game. The role demands enthusiasm for designing stylized art, a strong understanding of color, lighting, and composition, and contributions to world-building. You'll work within a dynamic team, learn the entire game development process, and create unique concepts and textures, with attention to detail in concept art and imagination.