Crowd Supervisor

7 Minutes ago • 5 Years + • Events • $173,000 PA - $195,000 PA

Job Summary

Job Description

The Crowd Supervisor is responsible for studio-wide management of the crowd department, leading teams of artists and coordinating with all levels of production. This role involves collaborating with supervisors and producers to integrate crowd pipeline, problem-solve issues, propose creative solutions, and communicate with artists and production regarding schedules and feedback. The supervisor will also train junior artists, supervise motion capture sessions, and develop pipeline tools and workflows.
Must have:
  • Collaborate and communicate with supervisors and producers to implement efficient crowd pipeline integration and problem-solving.
  • Propose creative approaches and solutions for specific shots.
  • Communicate with artists, leads, production, and supervisor regarding schedules, deadlines, and feedback.
  • Train and mentor junior artists in crowd specific pipeline disciplines.
  • Supervise motion capture sessions when necessary for show and studio motion libraries.
  • Develop pipeline tools and workflows for crowds at both show and studio levels.
  • Collaborate with departments to optimize workflow and pipeline.
  • Minimum five (5) years of crowd experience in feature film production.
  • Experience with Houdini and/or Golaem is required.
  • Maya knowledge is required.
  • Strong troubleshooting/problem-solving ability.
  • Understanding of all parts of post-production pipeline with a focus on Animation/rigging.
  • Must be based in British Columbia or willing to relocate.
Good to have:
  • Experience with other Maya based crowd simulation tools (Miarmy, Massive, Houdini).
  • MotionBuilder and Max knowledge.
  • Python / C++ experience.

Job Details

The Crowd Supervisor is responsible for studio wide management of the crowd department, leading teams of artists and coordinating with all levels of production.

Key Responsibilities

  • Collaborate and communicate with supervisors and producers in order to implement efficient and effective ways to integrate crowd pipeline and problem solve if any issues for feature film development
  • Propose creative approaches and solutions for any specific shots
  • On-going communication with artists, leads, production and supervisor regarding schedules, deadlines and shot/sequence feedback; attend all relevant meetings on shots, sequences and production
  • Train and mentor junior artists in crowd specific pipeline disciplines
  • Supervise motion capture sessions when necessary for show and studio motion libraries
  • Develop pipeline tools and workflows for crowds at both show and studio levels
  • Collaborate with the departments to and from the crowd department to optimize workflow and pipeline

Qualifications

  • Bachelor's degree or equivalent experience
  • Minimum five (5) years of crowd experience in a feature film production setting
  • Experience with Houdini and/or Golaem is required
  • Maya knowledge is required
  • Experience with other Maya based crowd simulation tools preferred (Miarmy, Massive, Houdini)
  • Able to work independently with minimal supervision; strong troubleshooting/problem-solving ability
  • Understanding of all parts of post-production pipeline with a focus on Animation/rigging
  • MotionBuilder and Max knowledge is a plus
  • Python / C++ experience (desired)

$173,000 - $195,000 a year

This salary range is specific to applicants applying to our position in Vancouver, BC. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location.

About Us

An award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Seoul, Mumbai, Hyderabad and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios

Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more

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Powered by Netflix

Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are

We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in British Columbia, or those willing to relocate.

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