Environment Supervisor

1 Month ago • 5-10 Years • 3D Art

Job Summary

Job Description

The Environment Supervisor leads the 3D Environment team, overseeing the creation and management of digital environments. Responsibilities include supervising complex project requirements, providing leadership and mentorship, creating efficient methodologies, collaborating with 2.5D teams, guiding artists in integrating imagery, creating reference materials, and liaising with HoDs and VFX Supervisors. The role requires artistic and technical direction, 3D imagery integration, pipeline and tool development, and strong communication skills. The ideal candidate has experience in a leadership role within VFX, as a senior Environment Artist or 3D Generalist on high-end projects, and in-depth Houdini knowledge.
Must have:
  • Leadership experience in VFX
  • Senior Environment Artist/3D Generalist experience
  • Houdini expertise
  • Strong artistic and technical skills
  • Excellent communication and leadership
Good to have:
  • Concept design experience
  • Matte painting knowledge
  • USD, Python, VEX knowledge
  • Pipeline and tool development experience

Job Details

The Environment Supervisor is responsible for leading the 3D Environment team. Overseeing the creation and management of the look of digital environments in projects and maintaining high-quality standards, the Environment Supervisor also contributes creatively and technically to photo-realistic 3D environments and concepts.

Key Responsibilities

    • Supervise and manage complex project requirements
    • Provide confident leadership and mentorship to the Houdini environments team
    • Create and manage the most efficient methodology per environment brief. Primarily work on 3D setups while also collaborating with the 2.5D team
    • Supervise and guide Leads and Artists in tasks related to integrating imagery into shots and preserving a unified sense of lighting, perspective, and colour
    • Create and Develop photographic reference materials
    • Coordinate and Liaise with the Environment HoD and VFX Supervisors to ensure high quality work is done smoothly and efficiently
    • Provide artistic and technical direction to the artists
    • Performs tasks related to integrating 3d imagery into shots and preserving a unified sense of lighting, perspective, and color
    • Works closely with CG supervisors, HoDs and other department supervisors to ensure unified and effective approach on shows
    • Provides and receives artistic and technical direction
    • Must be able to develop and drive tool dev for the 3d Env team primarily in houdini

Qualifications

    • Previous experience in a leadership role, such as Lead or Supervisor, within the VFX industry
    • Experience as an Environment Artist or 3D Generalist at a senior level, contributing to high-end feature films or television projects
    • Strong creative ability and artistic talent
    • Experience in concept design is a plus
    • Knowledge of matte painting techniques, including layering, scene management is a plus
    • In-depth knowledge of Houdini
    • Sound understanding of Photoshop, 2.5D/3D projections & matte painting workflow
    • Proven experience in pipeline and tool development, as well as troubleshooting scripts and templates
    • Knowledge of USD (Universal Scene Description) and working knowledge of Python and VEX
    • Exemplary communication and leadership skills, with the ability to effectively convey visual concepts to team members, alongside strong time management and organizational abilities
    • Ability to take direction positively and work well within a team, even under tight deadlines
    • Capable of working both independently and collaboratively, proactively solving technical issues as needed
    • Strategic thinker with the ability to drive change and improve workflows
    • Experience in creating documentation for tools and plugins
    • Dependable under pressure with a keen attention to detail

About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in British Columbia, or those willing to relocate.

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About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

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