Facial Animator

10 Months ago • All levels
Animation

Job Description

This Facial Animator position in Tokyo, Japan requires extensive experience in AAA game animation production. Responsibilities include creating facial animation, character rig setup, and photorealistic character modeling. Candidates must have proven experience with character creation, facial animation production, character rigs, and relevant software like Maya. Experience with scripting (Mel, Python), and motion capture solutions (Faceware, Dynamixyz) is preferred. The role involves contributing to the full animation pipeline and workflow. The ideal candidate is highly skilled in 3D animation and understands industry-standard pipelines.
Good To Have:
  • Maya experience
  • Scripting (Mel, Python)
  • Faceware, Dynamixyz experience
  • Pipeline & workflow creation
Must Have:
  • AAA title experience in animation production
  • AAA title experience in character rig production
  • AAA title experience in character model production
  • Experience with Facial Animation & character creation
  • Experience with character rigs and setups
  • Photorealistic character creation skills
Perks:
  • Various insurance
  • Transportation expenses
  • Salary revision (yearly)
  • Medical checkups
  • Telework available
  • Congratulatory and condolence allowances
  • Corporate defined contribution pension plan (full-time)
  • Incentives (full-time)

Add these skills to join the top 1% applicants for this job

mel
python
maya

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WORK DESCRIPTION

  • Creating facial animation and character rig setup

REQUIREMENTS FOR APPLYING

  • Previous work experience in animation production with at least one AAA title
  • Previous work experience in character rig production with at least one AAA title
  • Previous work experience in character model production with at least one AAA title
  • Experience in character creation and FacialAnimation production
  • Experience with character rigs and other setups
  • Experience creating photorealistic characters

PREFERRED BUT NOT REQUIRES

  • Experience using Maya
  • Experience with rig setup using scripts (Mel, Python)
  • Experience in solving using Faceware, Dynamixyz, etc.
  • Experience building pipelines and workflow for animation production

HOW TO APPLY

  • Click on the “Apply” button on this page and submit the required documents.
  • If the file size is too large, please use a cloud storage service or video sharing service and send us the link.
  • You are responsible for making necessary arrangements for any access restriction or limitation settings.
  • You are responsible for any charges or fees that may incur during your application process.

REQUIRED DOCUMENTS

  • Resume (with photo)
  • CV with the following information:
    • List the programs you have used in the past and are familiar with, and list how many years’ experience you have with each program.
    • List any and all games that you have been involved with, as well as your specific role/responsibilities in detail.
    • Pick a game or video work you think best expresses and captures your area of expertise, and briefly state your reasonings.
    • Pick 1 recent technological trend within your area of expertise that you are interested in, and briefly state your reasonings.
    • Pick a game you have recently played that you found most interesting, and briefly state your reasonings.

WORK SAMPLES

  • Choose any work that you would like to showcase and send it to us. You may choose a method of your choice; however, the data must be compatible with Windows.

 

[EMPLOYMENT STATUS] Full-time employee, Contract worker
 

[LOCATION] Minato-ku Tokyo Japan (Nearest train station: Shinagawa station)
 

[WORK HOURS] Discretionary Labor System
Standard work hour starts at 10:00 am. Exact work hours are left to individual discretion.
 

[SALARY] Annual salary, performance incentive system in place
We will take into consideration your past experiences and abilities and match them to our company regulations.
 

[BENEFITS] Various insurance, transportation expenses, salary revision (once a year), medical checkups, telework available, congratulatory and condolence allowances, corporate defined contribution pension plan (for full-time employees only), incentives (for full-time employees only)
 

[TIME-OFF] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave

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