Game Designer

51 Minutes ago • 3-5 Years • Game Design

Job Summary

Job Description

Nexters seeks a Game Designer for their flagship project, Hero Wars: Dominion Era (Desktop). This role requires owning features from conception to launch, reworking systems, and directly influencing key product metrics. Responsibilities include designing and implementing game mechanics and core/meta gameplay systems, balancing and optimizing in-game systems, developing and launching new modes, creating progression/reward systems, analyzing metrics, managing content, collaborating with other departments, conducting playtests, and writing design documentation.
Must have:
  • 3-5 years gameplay design experience
  • Proven success in designing and improving core gameplay systems
  • Deep understanding of F2P mechanics and design principles
  • Strong system balancing and optimization skills
  • Experience with analytics and data-driven decision-making
  • Excellent communication and collaboration skills
Good to have:
  • Experience with successful game projects
  • Familiarity with the battler genre
  • Understanding of game engines and basic programming
Perks:
  • Healthcare (including dental)
  • Paid vacation and sick leave
  • Remote work option
  • Sports activities (in office locations)
  • Relocation support
  • Language courses
  • Game jams, hackathons, conferences
  • Company events

Job Details

Project: Hero Wars: Dominion Era

About Nexters

Nexters is an international game development company that strives to introduce the joy of core gaming experiences to casual players. In 2021 we went public and listed on the NASDAQ (GDEV). Nexters is part of the GDEV holding, which includes not only Nexters, but also Cubic Games, Royal Ark, Game Gears studios. Our people work worldwide from offices in Cyprus, Armenia, and Kazakhstan or remotely. We want brilliant professionals who love building great games in a team with one of the best cultures.

About your role

We’re looking for a Game Designer to join the team of one of our flagship projects — Hero Wars: Dominion Era (Desktop). We need a feature owner who can drive features from concept to release, rework existing systems, and directly impact key product metrics.

What you’ll be doing

  • Designing and implementing mechanics and core/meta gameplay systems
  • Leading features end-to-end: from idea to release, owning the result
  • Balancing and optimizing in-game systems
  • Developing and launching new game modes
  • Creating and integrating progression and reward systems
  • Analyzing gameplay metrics and performance
  • Managing game content
  • Collaborating with other departments to ensure consistent player experience
  • Conducting playtests and analyzing user feedback
  • Writing and maintaining clear design documentation

We hope that you have

  • 3–5 years of experience as a gameplay designer
  • Proven success in designing, developing, and improving core/meta gameplay systems
  • Deep understanding of F2P game mechanics and design principles
  • Strong skills in system balancing and optimization
  • Experience working with analytics and references, with the ability to justify design decisions using data
  • Ability to find effective solutions within both functional and resource constraints
  • Strong written and verbal communication skills to present ideas clearly
  • Experience collaborating with teams and engaging with players through different communication channels
  • Flexibility in planning and ability to respond quickly to changing requirements (risk management included)
  • Solid time management and multitasking skills

Nice to have

  • Experience working on successful game projects
  • Familiarity with the battler genre and its current trends
  • Understanding of game engines and basic programming knowledge

What we offer

  • Healthcare
    Medical care program (including dental service) or medical care compensation are available for you wherever you wish to work. The basic medical care program is also available for your family members if you choose to work from our official locations – Cyprus, Armenia, and Kazakhstan.
  • Work, life, and balance
    We offer a fair amount of paid vacation days and sick leave. You can work at one of our comfortable offices in official locations or from home.
  • Sports
    You can choose various sports activities like yoga, football, and volleyball in our official locations.
  • Relocation support
    A relocation package is available for you if you decide to join us in one of our official locations.
  • Skills improvement
    Let's learn languages: you can visit online English language courses. Greek and Armenian language lessons are available for everyone who works in Cyprus or Armenia. Our company encourages people of Nexters to take part in game jams, hackathons, and relevant conferences and meetups as expert speakers.
  • Events
    Our events are legendary – ask anyone who already works at Nexters. There are strategic sessions, workshops, parties, contests, and other activities every year.
  • Community & ESG
    We are proud of our local communities and support employees’ social initiatives. Dream big, act big: Nexters contribute to gaming’s positive impact on the world, hold a sustainability strategy, and take part in charity projects all over the world.

Work format

In one of the company's offices in Armenia, Kazakhstan, Cyprus or remotely.

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About The Company

Nexters is an international game development company which strives to introduce the joy of core gaming experiences to casual players on mobile and desktop.

Thanks to our hit games like Hero Wars, Island Questaway, Throne Rush, and others, we’ve reached over 200 million installs worldwide, built a team of 700+ inspired game developers, and become one of the top five independent mobile game companies in Europe.

We are publicly traded on NASDAQ under the ticker symbol GDEV and have tremendous plans for the future. We welcome new talent to join in our mutual growth and help establish us as the new leader in the industry.

In June 2023 Nexters evolves into gaming and entertainment holding company, GDEV Inc (which also included: Dragon Machines, Cubic Games, Royal Ark, Game Gears and RJ Games)

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