General Application

5 Days ago • All levels
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About the job

SummaryBy Outscal

Cloudhead Games is looking for talented individuals to join our team. We're looking for people with a passion for creating amazing games and a commitment to building an inclusive workplace. Apply now to be considered for future opportunities.

Don't see what you're looking for in our current job postings? Send us an application to this posting and we'll review your resume for future positions.


Thank you for your interest in joining Cloudhead Games!


At Cloudhead Games, we are truly a community that puts people first, and we encourage humans of different backgrounds and perspectives to join our team. Building an inclusive virtual workplace where we are able to create, contribute and learn together is a studio-wide commitment. Cloudhead provides an accessible candidate experience. If you need any accommodations or adjustments throughout the interview process and beyond, please let us know.

About The Company

Cloudhead Games is the veteran VR studio behind Pistol Whip and the fantasy adventure series The Gallery, winner of over 30 awards and nominations including VR Game of the Year. 


As pioneers in virtual reality, Cloudhead has partnered with industry leaders to produce built-for-VR experiences and to demonstrate the latest bleeding-edge hardware. Our proprietary, cross-platform tool set; and advances in VR research continue to push the boundaries of virtual reality development. Before Pistol Whip, we partnered with industry-legend Valve to create Aperture Hand Lab, a humorous tech demo set in the Portal Universe, for the next-gen Valve Index. 


With a cumulation of knowledge and learnings spanning nearly a decade of consumer VR, Cloudhead released VR smash hit Pistol Whip in 2019 and has since continued to support the game with live-service features and new content, continually re-imagining the experience by pushing the boundaries of its genre-defining action-rhythm FPS.


Always innovating, Cloudhead Games is also known for its early solutions in VR locomotion/comfort with Snap Turns and Teleportation, as well as VR motion capture and hand interactions.

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