Internship - Tools Programmer

3 Months ago • All levels • Frontend Development

About the job

Job Description

Develop & maintain internal tools like world editors. C# and .NET experience required. Knowledge of UI frameworks and C++ desired.
Must have:
  • C# and .NET
  • UI Frameworks
  • C++ Knowledge
  • Tool Design
Good to have:
  • WPF, Winforms
  • Qt Framework
  • Engine Features
  • Problem Solving
Perks:
  • Award-Winning Studio
  • New Projects
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for aTools Programmer (Internship) to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Develop and maintain all internal development tools, including our world editor and performance tools
    • Work together with other departments to implement new engine and editor features
    • Identify and solve problems in our content creation workflows and pipelines
    • Actively participate in finding the best solution for new engine and tools features
    • Design, implement and maintain user interfaces

Requirements

    • Experience in C# and .NET.
    • Knowledge of UI frameworks (WPF, Winforms, Qt, etc.).
    • C++ general knowledge.
    • Excellent feel for UI and tool design.
    • Open-minded, willing to experiment and iterate over a specific feature.
    • The ability to take criticism and be open to discuss issues or requests with end users.
    • Excellent written and spoken English
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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Guildford, England, United Kingdom (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Ghent, Flanders, Belgium (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Guildford, England, United Kingdom (On-Site)

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