Lead 3D Character Artist

1 Week ago • 10 Years + • 3D Art • Concept Art

Job Summary

Job Description

As Lead 3D Character Artist, you'll establish production guidelines, model and texture characters and creatures, supervise junior artists, collaborate with the Lead Animator, and ensure quality control. This role requires 10+ years of experience in video game development, proficiency in ZBrush and Painter, and familiarity with Unreal Engine 5. Responsibilities include high and low poly modeling, UV unwrapping, texture baking, and ensuring seamless integration with animations. You will work closely with both internal and external teams.
Must have:
  • 10+ years experience in game dev
  • Proficient in Zbrush & Painter
  • Unreal Engine 5 knowledge
  • High/Low poly modeling & texturing
  • Team supervision & quality control
Good to have:
  • English fluency
  • Character Creator knowledge
  • RPG experience (D&D)
  • Organized, autonomous, communicative
Perks:
  • Competitive salary
  • 25 days annual leave + 12 RTT
  • 2 remote workdays (Mon/Fri)
  • 50% travel cost reimbursement
  • Company mutual insurance
  • Meal vouchers
  • Annual teambuilding events

Job Details

The company at the heart of Tactical RPG

Specialising in tactical role-playing games (Tactical RPGs), Tactical Adventures is a video game development and publishing studio created in Paris in July 2018.

You can already roll the dice and create your characters in our first game: Solasta: Crown Of The Magister, published in May 2021.

Our team of experts and enthusiasts is currently split between Paris and Lyon. We plan to remain a studio on a human scale.

Overview

As part of its expansion, TACTICAL ADVENTURES is looking to add a Lead Character 3D Artist to its ranks.

Reporting to the Art Director, you will be responsible for :
* Establish production guidelines for characters and creatures for internal and external teams ;
* Modelling (High and Low Poly) and texturing (UV, baking, textures) characters and creatures on the basis of concept art in compliance with the established DA and the technical constraints established in pre-production ;
* Supervise the 3D Character Artists, giving them the benefit of your expertise to ensure that production of consistent, high-quality models ;
* Work closely with our Lead Animator to ensure models are seamlessly integrated ;
* Ensure quality control on models produced externally by validating the various stages of production ; These tasks may change depending on the candidate's interest in the job.

These tasks may evolve depending on the candidate's profile and interest in the position.

What we’re looking for from you:

* You must have an experience in a similar position in video game development for a period of 10 years ;

* You are familiar with Zbrush and Painter and have some knowledge of Unreal Engine 5.
* You're interested in medieval and fantasy worlds ;


Nice to have :

* You are fluent in English
* You have knowledge of the Software : Character Creator
* You are rigorous, organised, autonomous, a self-starter, a good communicator and comfortable working as part of a team.
* You're familiar with role-playing games, especially Dungeons & Dragons, and you've got a good sense of humour.

WHAT CAN YOU EXPECT FROM US :


* Working with a passionate and talented team in a dynamic and creative environment
* Competitive base salary which is reflective of the skills and experience you bring, coupled with what we expect you to deliver.
* You will have 25 day's annual leave and 12 working time reduction days. You will also have all government holiday.
* You have two fixed teleworking days on Mondays and Fridays.
* Convenient location in the vibrant city of Paris, surrounded by culture, history, and endless inspiration.
* Involvement in potential unannounced physical publishing project, expanding your creative horizons and adding depth to your portfolio.
* Incentives may be envisaged by the company during the year.
* 50 % reimbursement of your travel costs or access to the sustainable mobility package
* We have a competitive company mutual insurance scheme : Alan Purple for all our employees.
* We offer employees meal vouchers through our service provider Swile.
* You can take part in our two annual teambuilding events, one in summer and the other in winter.

RECRUITMENT PROCESS :


* First interview : HR/Production with our HR Manager and our Production Director
* Second interview : Technical & Human Skills with our Art Director & our Lead 3D Environment Artist
* Final interview : Meeting our CEO

YOU DON'T MEET ALL THE REQUIREMENTS ?

We're more interested in results than checkboxes, and we know that the right person for the job often has a slightly different CV.
Don't give up before you've started !
Are you passionate about video games ? Would you like to join a friendly studio brimming with energy and exciting projects ?
If this is the kind of adventure you're looking for, don't hesitate to send us your application.

We look forward to hearing from you !

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About The Company

Created in Paris in July 2018, Tactical Adventures is a game development & publishing studio, focused on Tactical RPGs.

Île-de-France, France (Hybrid)

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