Level Designer

7 Months ago • All levels
Level Design

Job Description

Owlcat Games seeks a Level Designer to craft unique game environments and events, from initial concept to final implementation within their RPG titles. Responsibilities include designing layouts, integrating mechanics, ensuring quality control, meeting technical requirements, and collaborating with other departments. Ideal candidates possess RPG development experience, design documentation skills, a strong RPG passion, and a proactive, idea-driven approach. Experience with Unity and programming is a plus.
Good To Have:
  • Unity experience
  • Programming experience
Must Have:
  • RPG development experience
  • Design documentation skills
  • Strong RPG passion
  • Quality control expertise
  • Collaboration skills
Perks:
  • Comfortable offices/remote work
  • Flexible work schedule
  • Strong internal community
  • Growth opportunities
  • Competitive salary

Add these skills to join the top 1% applicants for this job

unity
game-texts
quality-control
level-design

We are Owlcat Games, the creators of the computer games: Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader, hardcore isometric RPGs. Сurrently we are working on even more new and ambitious projects. Here at Owlcat we encourage an exceptionally friendly and open atmosphere. We appreciate attention to detail and a reasonable level of perfectionism, as well as a passion for RPGs!

Not only do we develop games ourselves, but we also publish them, helping other talented studios create and launch "dream games" of their own.

We are looking for a Level Designer to create unique game locations and events, ensuring high quality and adherence to technical requirements. 

TASKS:

· creating game locations and events — from concept to final implementation (initial design, layout creation, assembly, and mechanics integration);

· quality control of game locations, ensuring they meet external requirements and technical limitations;

· interaction with other departments and monitoring tasks necessary for the implementation of locations.

REQUIREMENTS:

· experience working on game projects (preferably role-playing games);

· a portfolio or personal developments;

· skills in writing design documentation;

· knowledge of the gaming industry, love for the RPG genre;

· willingness to be a driver and inspire colleagues with ideas.

PLUSES:

· experience with Unity;

· programming experience.

BENEFITS:

· comfortable offices (if you want to work from office) fitted with areas for recreation and games, coffee points, and snacks;

· convenient work schedule: adjust work time to your preferences and/or work remotely;

· strong internal community: we are passionate about what we do. Outside of work, we engage in activities together like playing tabletop games in the office or on Roll20;

· environment for personal growth: work together with the best professionals and enjoy the benefits of our developed mentoring system and training courses;

 

· competitive salary based on the interview, opportunities for career growth.

 

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