UI Engineer

5 Months ago • 2 Years + • UI/UX Design

Job Summary

Job Description

OWLCAT GAMES seeks a UI Engineer to develop and maintain interfaces for a hardcore CRPG. Responsibilities include designing new interfaces, improving existing ones, collaborating with designers and programmers, implementing features using MVVM in Unity, porting interfaces for gamepad control, and ensuring high-quality UI. The ideal candidate possesses at least 2 years of commercial Unity UI development experience using C#, a strong understanding of UX/UI principles, and proficiency in uGUI. Experience with reactive libraries and graphic design tools is a plus.
Must have:
  • 2+ years C# and Unity UI development
  • Strong UX/UI understanding
  • uGUI & draw call optimization
  • MVVM architecture knowledge
  • Game development experience
  • Released project portfolio
Good to have:
  • UniRx or similar reactive libraries
  • Graphic design experience (Adobe, Figma)
  • Tabletop RPG experience
  • Experience with Design and Project Planning
Perks:
  • Comfortable offices/remote work
  • Flexible work schedule
  • Strong internal community
  • Growth opportunities & mentoring
  • Competitive salary

Job Details

OWLCAT GAMES was founded in 2016. The studio employs developers who worked on projects such as Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.

We are looking for an UI Engineer with a comprehensive approach to development and a desire not only to write clean code but also to be responsible for the final quality of the assembled interface.

TASKS:

· Develop new interfaces for a hardcore CRPG based on a tabletop game system

· Maintain and improve existing project interfaces

· Work closely with the UI designer, game designers, gameplay programmers, and QA engineers

· Build interface features architecture in the MVVM paradigm

· Assemble interfaces in Unity based on layouts and art references

· Port interfaces for gamepad control

· Implement design solutions based on game design requirements and existing UI solutions.

REQUIREMENTS:

· Desire to create a game that you would want to play yourself

· Personal gaming experience on PC and consoles

· At least 2 years of commercial development experience in C# and creating game layouts in Unity

· A good sense of aesthetics and understanding of good UX principles

· Understanding of UI development principles in uGUI, as well as best practices

· Knowledge of batching draw calls in Unity

· Proven track record of released projects or a portfolio showcasing implemented work

· Independence and responsibility. Willingness to drive your features

· Careful project management in a task manager

· Experience with graphic design tools: Adobe, Figma.

Will be a plus:

· Experience with reactive libraries such as UniRx, R3, or others

· Experience with the MVVM architectural pattern

· Experience in graphic design

· Desire to grow in the direction of design and project planning

· Experience playing tabletop RPGs or CRPG computer games.

BENEFITS:

· Comfortable offices (if you want to work from office) fitted with areas for recreation and games, coffee points, and snacks

· Convenient work schedule: adjust work time to your preferences and/or work remotely

· Strong internal community: we are passionate about what we do. Outside of work, we engage in activities together like playing tabletop games in the office or on Roll20

· Environment for personal growth: work together with the best professionals and enjoy the benefits of our developed mentoring system and training courses

· Competitive salary based on the interview, opportunities for career growth.

 

 

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About The Company

Owlcat Games is a video game developer founded in 2016 by Oleg Shpilchevskiy and Alexander Mishulin. It is headquartered in Cyprus, with satellite office in Armenia

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

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