Living World Designer

3 Months ago • 1-2 Years • Environment Art

Job Summary

Job Description

Owlcat Games seeks a Living World Designer to create staged scenes in game locations for their new sci-fi RPG. Responsibilities include configuring scenes, adapting environments to narratives, analyzing source data for gameplay flow, developing content to enhance immersion, and collaborating with various teams (quest designers, animators, lighting designers, sound engineers, FX artists, technical artists) to achieve a cinematic experience. The ideal candidate will have 1.5-2 years of experience in game development, experience with Unreal Engine, interactive storytelling, and a passion for the gaming industry.
Must have:
  • Create & configure staged scenes
  • Adapt environment to narrative
  • Analyze source data for gameplay flow
  • Unreal Engine experience
  • Interactive storytelling experience
  • Collaboration with multiple teams
Good to have:
  • Experience with composition, camera work, and scene dynamics
  • Unreal animation system experience
Perks:
  • Comfortable offices (optional)
  • Flexible work schedule/remote work
  • Strong internal community
  • Personal growth opportunities
  • Competitive salary

Job Details

We are Owlcat Games, creators of the computer and console games Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader – hardcore isometric RPGs.

We are looking for a specialist to create staged scenes in game locations and diversify and brighten up the space around the PC in our new sci-fi RPG project on UE5.


TASKS:

· create and configure staged scenes in the game build;

· adapt the game environment to the narrative with staged scenes;

· analyze the source data (LDD / Level design doc) to build the right gameplay flow;

· develop and implement content solutions to complement and enhance gameplay immersion;

· work in coordination with the location quest designer and the director;

· work in coordination with animators, lighting designers, sound engineers, and FX artists to create the final cinematic experience the PC will see in the gameplay;

· work in coordination with technical artists to develop and improve work tools.

REQUIREMENTS:

· love for games and the gaming industry;

· 1.5 to 2 years of experience in the gaming industry;

· experience as Game Logic Scriptwriter / Game Designer / Level designer;

· experience with Unreal Engine;

· experience with interactive storytelling;

· keep up with the modern gaming industry and development principles.

DESIRABLE QUALITIES:

· experience with correct composition construction, camera work, framing principles, timing, and scenes dynamics work;

· experience with the Unreal animation system.

BENEFITS:

· comfortable offices (if you want to work from office) fitted with areas for recreation and games, coffee points, and snacks;

· convenient work schedule: adjust work time to your preferences and/or work remotely;

· strong internal community: we are passionate about what we do. Outside of work, we engage in activities together like playing tabletop games in the office or on Roll20;

· environment for personal growth: work together with the best professionals and enjoy the benefits of our developed mentoring system and training courses;

· competitive salary based on the interview, opportunities for career growth.

 

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About The Company

Owlcat Games is a video game developer founded in 2016 by Oleg Shpilchevskiy and Alexander Mishulin. It is headquartered in Cyprus, with satellite office in Armenia

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

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Nicosia, Nicosia, Cyprus (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

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