About the job

SummaryBy Outscal

Game Programmer needed for AAA game development. Must have C++, STL, version control systems, and gameplay mechanics experience.

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 400 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. 

We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. 

On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. 

Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.

Job Description

  • Your daily tasks at this position are design and implementation of gameplay mechanics in Techland's newest games, in particular:

  • creating and prototyping new mechanics / systems,
  • development of an already existing code base,
  • creating systems and tools for other people on the team,
  • co–operation with artists and designers,
  • code optimization and debugging,

Qualifications

  • very good knowledge of C++,
  • familiarity with STL and version control systems,
  • experience in developing, implementing and maintaining gameplay mechanics/systems,
  • cross-platform experience,
  • authentic passion for games as well as knowledge of the latest titles and trends, especially in FPP games,
  • understanding of rules and problems connected with playability in FPP/TPP games,
  • very good organization and time management skills,
  • very good interpersonal and communication skills,
  • very good command of English.

Nice to have:

  • computer science education,
  • knowledge of commercial game engines such as Unreal Engine and / or Unity,
  • at least one shipped AAA title developed from start to finish,
  • strong math skills,
  • experience in the design and implementation of AI systems.

Additional Information

What we can offer:

  • a wide array of benefits: private medical care, life insurance, relocation support, pro-health campaigns, psychological support, gifts for different occasions, bonuses,
  • an outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner,
  • a constant stream of company newsletters, PR & project updates so you will always be in the know,
  • many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes,
  • state-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free underground car park (Wrocław office).

About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Poland (On-Site)

Poland (On-Site)

Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

View All Jobs

Similar Jobs

Streamline Studios - Junior Game Programmer (Unreal)

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Streamline Studios - Game Programmer (Unreal)

Bogota, Colombia (On-Site)

Ironhide Game - Game Programmer

Montevideo Department, Uruguay (Hybrid)

Resolution Games - XR Game Programmer

Stockholm County, Sweden (Hybrid)

Kwalee - Lead Game Programmer

Karnataka, India (Hybrid)

Paradox Interactive - Unity Game Programmer

Île-de-France, France (Hybrid)

Kwalee - Senior Game Programmer

England, United Kingdom (Hybrid)

Warner Bros. Games - Game Programmer

England, United Kingdom (On-Site)

Crimson Games LLC - Unity Game Programmer

India (Remote)

Ubisoft - Senior Online Game Programmer (M/W/NB) – Mobile AAA RPG

Auvergne-Rhône-Alpes, France (Hybrid)

Similar Skill Jobs

Riot Games - Principal Environment Concept Artist

Shanghai, China (On-Site)

Skillz - Senior Technical Recruiter

Karnataka, India (On-Site)

Testronic - Video Game Tester

Bucharest, Romania (On-Site)

Technicolor Creative Studios - Realtime CG Supervisor

Masovian Voivodeship, Poland (Remote)

Technicolor Creative Studios - Realtime CG Supervisor

England, United Kingdom (Remote)

Blind Squirrel Games - Senior Graphics Engineer

California, United States (Hybrid)

Jobs in Warsaw, Masovian Voivodeship, Poland

Technicolor Creative Studios - Realtime CG Supervisor

Masovian Voivodeship, Poland (Remote)

ElevenLabs - Technical Investigator / Data Scientist - AI Safety

Lower Silesian Voivodeship, Poland (Remote)

ElevenLabs - Head of Performance Marketing

Lower Silesian Voivodeship, Poland (Remote)

ElevenLabs - FullStack Engineer (Frontend Leaning)

Lower Silesian Voivodeship, Poland (Remote)

ElevenLabs - Backend Engineer

Lower Silesian Voivodeship, Poland (Remote)

ElevenLabs - Product Designer

Lower Silesian Voivodeship, Poland (Remote)

ElevenLabs - Android Developer

Lower Silesian Voivodeship, Poland (Remote)

CD PROJEKT RED - Junior Technical Support Specialist

Masovian Voivodeship, Poland (On-Site)

CD PROJEKT RED - Technical Support Specialist

Masovian Voivodeship, Poland (On-Site)

Moon Active - FrontEnd Developer

Masovian Voivodeship, Poland (On-Site)

Game Programming Jobs

Electronic Arts - Assistant Development Manager

Bucharest, Romania (On-Site)

Sago Mini - Technical Artist

Ontario, Canada (On-Site)

Unity - Product Strategy, Professional Services

California, United States (Hybrid)

Unity - Sr. Growth Partnerships Manager

United States (Remote)

Radical Forge - Mid Level Unity Coder

England, United Kingdom (Remote)

Radical Forge - Mid Level Unreal Coder

England, United Kingdom (Remote)

Unity - Executive Assistant

United States (Remote)

Blizzard Entertainment - Unity Meta Developer

Catalonia, Spain (On-Site)

Unity - Senior Software Engineer, Offerwall

California, United States (On-Site)

PlayStation Global - Gameplay Programmer

England, United Kingdom (Hybrid)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug