1. Responsible for MOBA in-game scene original painting design;
2. Responsible for world view scene concept design;
3. Responsible for original painting design of props, terrain, display scenes, etc.;
4. Cooperate with the art director to try various scene concept previews.
1. Bachelor's degree or above in art-related major;
2. 5+ years of experience in game industry scene original painting design, with MOBA or similar perspective design experience;
3. Proficient in drawing software such as Photoshop, Painter, certain 3D auxiliary production and construction capabilities, strong hand-drawing ability;
4. Can adapt well to various design styles and subject changes;
5. Solid fundamentals, excellent modeling ability, design ability, and color control ability;
6. Strong sense of responsibility, good at communication, high work commitment, cooperate with the team to achieve goals;
7. Strong learning ability, actively research or learn new technologies and apply them to work;
8. Good aesthetic ability and rich imagination;
9. Love for the game industry.