【MLBB】Senior Scene Original Painter
Moonton
Job Summary
This role is for a Senior Scene Original Painter for MOBA games, responsible for designing in-game scenes, world view concepts, props, terrain, and display scenes. The ideal candidate will have a Bachelor's degree in art, over 5 years of experience in game scene original painting, particularly with MOBA or similar perspectives. Proficiency in Photoshop, Painter, and 3D auxiliary tools is required, along with strong hand-drawing, modeling, design, and color control abilities. The role demands adaptability, strong communication, and a passion for the game industry.
Must Have
- Design MOBA in-game scene original paintings.
- Design world view scene concepts.
- Design original paintings for props, terrain, display scenes.
- Collaborate on scene concept previews.
- Bachelor's degree in art-related major.
- 5+ years of game scene original painting experience.
- Experience with MOBA or similar perspective design.
- Proficient in Photoshop and Painter.
- Capable of 3D auxiliary production and construction.
- Strong hand-drawing ability.
- Adapt to various design styles and themes.
- Solid fundamentals: modeling, design, color control.
- Strong responsibility and communication skills.
- High work commitment and teamwork.
- Strong learning ability for new technologies.
- Good aesthetic sense and imagination.
- Passion for the game industry.
Job Description
Job Description
1. Responsible for MOBA in-game scene original painting design;
2. Responsible for world view scene concept design;
3. Responsible for original painting design of props, terrain, display scenes, etc.;
4. Cooperate with the art director to try various scene concept previews.
Job Requirements
1. Bachelor's degree or above in art-related major;
2. 5+ years of experience in game industry scene original painting design, with MOBA or similar perspective design experience;
3. Proficient in drawing software such as Photoshop, Painter, certain 3D auxiliary production and construction capabilities, strong hand-drawing ability;
4. Can adapt well to various design styles and subject changes;
5. Solid fundamentals, excellent modeling ability, design ability, and color control ability;
6. Strong sense of responsibility, good at communication, high work commitment, cooperate with the team to achieve goals;
7. Strong learning ability, actively research or learn new technologies and apply them to work;
8. Good aesthetic ability and rich imagination;
9. Love for the game industry.