Senior Game Economy Designer

6 Months ago • 5 Years +
Game Economy

Job Description

Sharkmob seeks a Senior Game Economy Designer to join their team in Malmö, Sweden, to contribute to their upcoming game, Exoborne. Responsibilities include designing and implementing meta-game, progression, and economy systems; ensuring long-term player engagement and sustainability; using telemetry to track and improve system performance; and keeping abreast of industry best practices. The role requires collaboration with cross-functional teams, strong analytical skills, and a deep understanding of player psychology and motivational models.
Must Have:
  • 5+ years senior design experience
  • Live service game experience
  • Telemetry data experience
  • Player psychology understanding
  • Excellent collaboration skills

Add these skills to join the top 1% applicants for this job

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Sharkmob is looking for a Senior Game Economy Designer to join our studio in Malmö, Sweden. You will work together with a multidisciplinary team to design, implement, and iterate on meta-game, progression and economy systems for our upcoming game, Exoborne. Come join us on a new career adventure!

Collaboration is crucial to us. Working in cross-discipline teams allows us to bring together our expertise and create the best experiences for our players. We are looking for people who want to have fun at work, share ownership, and make smart decisions. We value responsible individuals with a positive attitude, passion for their craft, and a commitment to professionalism.

At Sharkmob, we value teamwork, trust, motivation, and setting colleagues up for success, all of which are key to making great games and creating a healthy work environment. We strive to empower developers, and you'll have plenty of opportunities to make your mark, both on the game and in how we work.

The games we are making, and the level of ambition we have, require a wide range of backgrounds and expertise. It takes lots of different people and we would love for you to be one of them!

Responsibilities

  • Designing and developing meta-game, progression and economy-related features on a live game.
  • Designing and balancing systems that provide excellent long-term engagement for our players while remaining sustainable.
  • Maintaining and improving live systems.
  • Using telemetry to make sure that the features you work on achieve the intended results.
  • Keeping an eye on trends and industry best practices within the field of game economy and meta-game design to inform your work.

Requirements

  • 5+ years of experience in a senior designer role.
  • Experience working on a live service game.
  • Experience working with telemetry data.
  • A passion for translating numbers into great player experiences – and back again.
  • Understanding of player psychology, motivational models, and how they relate to game design.
  • Excellent collaboration and stakeholder management skills.
  • Excellent English written communication skills.
  • Strong Microsoft Excel skills.

Who we are

Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. We are currently working on Exoborne – a Sharkmob original game. We have previously released Bloodhunt – a battle royale shooter set in the Vampire: The Masquerade universe. We develop games for PC and console, using Unreal 5 to power our vision and ambition. 

At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

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