Senior/Mid Level Designer

53 Minutes ago • 2 Years +

Job Summary

Job Description

As a Senior/Mid Level Designer, you will be responsible for designing and implementing engaging and structurally interesting levels for the action-adventure game "Phantom Hellcat." You will collaborate with the art team, game designers, and programmers to create an unforgettable gaming experience. Your responsibilities include designing challenging levels, collaborating with other teams, analyzing playtest feedback, and ensuring optimal performance across platforms. Additionally, the role involves understanding level design principles, mechanics, and game flow and contributing to a fast-paced, engaging, combat-focused game.
Must have:
  • 2+ years of experience in level design.
  • Strong understanding of level design principles and mechanics.
  • Expertise in Unity.
  • Experience with level editors and scripting tools.
  • Excellent communication and teamwork skills.
  • Passion for creating gaming experiences.
  • Understanding of traversal design and mechanics.
Good to have:
  • Design experience with games from the genre.
  • Mentoring / Lead Experience.
Perks:
  • Flexible working hours
  • Remote work (from Poland)
  • Competitive salary (Employment Contract or B2B)
  • B2B Contract with a fixed monthly rate with benefits of leaves
  • Medical Health program
  • English language course
  • Early access to game releases

Job Details

Career

Senior/Mid Level Designer

Remotely/Hybrid | Full Time or Contract

Who are we looking for?

Let’s create great games together!🎮

Ironbird Creations is a new studio based in Cracow. We currently have 40+ people on board, and we are looking for talented individuals who would like to join us on our journey to create fast-paced, engaging, combat-focused games.

Interested? We can tell you more about it in a meeting
Let’s talk about the details!👇

We are seeking a talented Senior/Mid Level Designer to join our team in creating an exciting and challenging project: Phantom Hellcat. In this role, you will be responsible for designing and implementing levels that are engaging, structurally interesting, and push the boundaries of what is possible in the action-adventure genre. You will work closely with the art team, game designers, and programmers to bring your vision to life and create an unforgettable gaming experience for our players.

Responsibilities:

  • Design levels that are challenging, exciting, and visually stunning
  • Collaborate with game designers and programmers to ensure that levels are balanced, intuitive, and responsive
  • Analyze playtest feedback and adjust level designs accordingly
  • Ensure that levels are optimized for performance on various platforms

Our requirements:

  • At least 2 years of experience in level design for action-adventure games
  • Strong understanding of level design principles, mechanics, and game flow
  • Expertise in Unity
  • Experience with level editors and scripting tools
  • Excellent communication and teamwork skills
  • Passion for creating unforgettable gaming experiences
  • Strong understanding of traversal design and mechanics

Preferred qualifications:

  • Design experience with games from the genre
  • Mentoring / Lead Experience

What's in it for you:

  • Flexible working hours
  • Remote work – we are open to full remote candidates (from Poland). We also have office space in central Cracow
  • A competitive salary (Employment Contract or B2B) – let’s talk – we want to meet your expectations
  • B2B Contract with a fixed monthly rate with benefits of leaves
  • Medical Health program (Compensa MULTI Zdrowie—Złoty Pakiet (Golden Package))
  • English language course (in case you’d want to brush up on your language skills)
  • You can gain secret knowledge: release dates of our games! Enter the video game industry and play before premieres at work! Score!

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About The Company

We aim to create outstanding TPP action-adventure video games and you can become part of this ambitious project. Our team consists of gaming enthusiasts and experts in the video game industry, determined to reach our common goal, not settling for less than success.
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