Senior Technical Artist

6 Months ago • 2 Years + • Technical Art

About the job

Job Description

Senior Technical Artist with Unreal Engine expertise, HLSL shader creation, PBR workflow, and experience with Blueprints for game development.
Must have:
  • Unreal Engine
  • HLSL Shaders
  • PBR Workflow
  • Blueprints
Good to have:
  • VFX Niagara
  • Real-time Lighting
  • Maya Scripting
  • Blender Scripting
Perks:
  • Remote Work
  • Private Insurance
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Founded in 2022, Expression is a fully remote game developer for console and PC.


Our multi-disciplined team has shipped extraordinary games for some of the industry’s biggest studios and franchises. By attracting exceptional talent, we bring life, depth and texture to the projects of our publishers and partners. At Expression, we don't just paint the picture - we tell the story!


We're working on several exciting projects and are seeking a Senior Technical Artist to join our team.


Responsibilities


  • Develop, maintain, and update technical pipelines, tools, and workflows for projects and artists studio-wide, from inception to final in-game implementation, with continued support
  • Support Art and Level Design to help troubleshoot and resolve technical difficulties 
  • Assist in profiling and implementing solutions for improving performance that also respect the overall art vision
  • Identify and prototype new technologies and techniques that will improve the game and its development
  • Assist in the maintenance of texture, shader and material libraries
  • Support the Technical Art Director’s specification for optimised art implementation 
  • Create clear and comprehensive documentation of toolsets and workflows for team use
  • Able to accurately plan and estimate workloads
  • Collaborate and communicate daily with leads across all disciplines
  • Playtest the game with the team to see how the world assets are being implemented and to give general feedback on the game


What we’re looking for


  • Excellent knowledge of Unreal workflows and toolsets
  • Basic knowledge of VFX (Niagara) and real-time lighting
  • Experience with HLSL shader creation, materials, and PBR workflow within Unreal
  • Solid understanding of art pipelines and ways to streamline these processes
  • Excellent knowledge of creating Blueprints and tools to aid the art team
  • Good knowledge of scripting for Maya and/or Blender
  • Originality and resourcefulness in problem-solving
  • Ability to communicate feedback in a concise and constructive way
  • Ability to receive and undertake feedback and follow the Art Director’s vision 
  • Excellent time management and the ability to estimate tasks accurately 
  • Self-motivated and proactive, with the ability to fully embrace a collaborative remote work culture
  • Good communication skills and ability to receive and act upon feedback
  • At least 2 years industry experience in a similar position


What we offer


  • Competitive salary
  • Flexible working hours
  • Remote working
  • 30 days annual leave in addition to all bank holidays
  • Private medical insurance with BUPA


Note - we can only accept applications from current UK residents who hold the right to work live and work in the UK

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About The Company

Founded in 2022, Expression is a fully remote game developer for console and PC.

 

Our multi-disciplined team has shipped extraordinary games for some of the industry’s biggest studios and franchises. By attracting exceptional talent, we're able to bring life, depth and texture to the projects of our publishers and partners. At Expression, we don't just paint the picture - we tell the story.


In September 2023, Expression was recognised as one of the best mid-sized companies at the gamesindustry.biz Best Places to Work Awards UK.

(Remote)

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