Technical Artist

5 Months ago • 1-1 Years • Technical Art

About the job

Job Description

Technical Artist with 1 year experience to create standards for artistic workflows, amplify artistic capabilities, and identify opportunities for technology integration in Unreal and Unity.
Must have:
  • Artistic Workflow
  • Unreal Engine
  • Unity Engine
  • Technical Constraints
Good to have:
  • Lighting, VFX
  • Shader Expertise
  • Content Optimization
  • Rigging, Animation
Perks:
  • Health Care
  • Equipment Choice
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About the job

This is a remote position.

Technical Artist (1 year experience, remote)

Be part of our future! This job posting builds our talent pool for potential future openings. We'll compare your skills and experience against both current and future needs. If there's a match, we'll contact you directly. No guarantee of immediate placement, and we only consider applications from US/Canada residents during the application process.

Hiring Type: Full-Time

Base Salary: $59K-$69K Per Annum.

About The Role

In this role, you will work closely with the production, art, design, and engineering teams to execute visual objectives.

What you will be doing

  • Help create standards for artistic workflows and pipelines
  • Amplify artistic capabilities while maintaining efficient and sustainable memory and performance
  • Identify new opportunities to incorporate technology to increase art workflow efficiency and quality
  • Contribute to lighting, VFX, shader, post effects, and other real-time rendering considerations according to platform or engine
  • Generate sample or example 3D content or assets to demonstrate best practices for quality within technical limitations

Requirements

  • A solutions provider, particularly as it pertains to developing techniques to meet quality targets with difficult technical constraints.
  • Highly proficient communication skills and capacity to act as an ambassador between art and engineering
  • Familiarity with pipeline toolsets for lighting, VFX, shaders, and content optimization
  • Understanding and proficiency with Unreal and Unity engines
  • Experience translating artistic requirements into a sustainable workflow
  • Experience with character or object rigging and animation implementation

Benefits

  • Paid health care coverage, dental, and vision
  • Equipment of your choice
  • Remote-friendly
  • Flexible working hours
  • 401k with matching (3%)
View Full Job Description
$59.0K - $69.0K/yr (Outscal est.)
$64.0K/yr avg.
Boston, Massachusetts, United States

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