Technical Artist: Procedural [Junior Class]

6 Hours ago • All levels • $4,000,000 PA - $8,000,000 PA

Job Summary

Job Description

The job involves building procedural workflows using Houdini. The candidate should have experience as a graphic designer or programmer, experience with Houdini, experience creating scripts/plugins for various DCC software, and basic knowledge of graphic asset creation in game development. The ideal candidate should enjoy learning new technologies, be proactive, able to consider how things are used, and able to collaborate with others. The job also mentions the need for a resume, work history (in PDF format), and portfolio. The job excludes characters, projects, and games related to the Pokemon series.
Must have:
  • Experience as a graphic designer or programmer
  • Experience with Houdini
  • Experience creating scripts/plugins for DCC software
  • Basic knowledge of game graphic asset creation

Job Details

業務内容

Houdiniを活用したプロシージャルワークフローの構築

必須経験・スキル

・グラフィックデザイナーもしくはプログラマとしての実務経験
・Houdini使用経験
・各種DCCソフトウェアのスクリプト/プラグインの制作経験
・ゲーム開発におけるグラフィックアセット制作全般の基礎知識

求める人材タイプ

・新しい技術をキャッチアップするのが好きな方
・主体的に動き、発信することができる方
・誰にどう利用されるか、どのように利用して欲しいかを考えられる方
・周りと協力しながら制作できる方
◆第2新卒応募可

必要書類

・履歴書・職務経歴書(日本語/ファイル形式:PDF)
・応募作品
 ・グラフィックデザイナー経験者:
  ポートフォリオ(ツールやソースコードも可)は
  転送サービスを用いてファイルをアップロードしURLをお知らせください
 ・プログラマ経験者:
  応募作品は必須ではありませんが過去プログラミングされたものを
  提出頂く場合がございます
※『ポケットモンスター』シリーズに関連するキャラクター、企画、ゲームは選考対象外です

社員紹介

・開発責任者メッセージ
https://www.gamefreak.co.jp/message/
・テクニカルアーティスト
https://www.gamefreak.co.jp/recruit/interview-ta-tk/

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About The Company

Chiyoda City, Tokyo, Japan (On-Site)

Chiyoda City, Tokyo, Japan (On-Site)

Chiyoda City, Tokyo, Japan (On-Site)

Chiyoda City, Tokyo, Japan (On-Site)

Chiyoda City, Tokyo, Japan (On-Site)

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