Technical Artist: Tools [Leader]

1 Month ago • All levels • Technical Art • $7,000,000 PA - $12,000,000 PA

Job Summary

Job Description

This role involves managing and providing technical direction for all tool/plugin development within the Technical Artist organization. We are looking for individuals passionate about improving DCC environments, eager to learn new technologies, proactive in their work and communication, thoughtful about how their tools will be used, and collaborative.
Must have:
  • Manage and technically direct tool/plugin development for Technical Artist organization.
  • Practical experience as graphic designer or programmer.
  • Advanced Python tool development experience in Maya (e.g., PySide2).
  • Lead experience in script/plugin production for various DCC software.
  • Broad knowledge of game development (tools, engines, asset workflows).
Good to have:
  • Team management experience
  • Lead experience in overall asset workflow construction
Perks:
  • Retirement allowance system
  • Condolence money system
  • Special leave system for congratulatory/condolence events
  • Maternity/paternity/childcare/nursing care leave system
  • Education support system
  • Paid leave acquisition promotion system (Healthy Leave / Anniversary Leave / Project Completion Refresh Leave)
  • Healthcare system (vaccinations / industrial physician / health check-ups)
  • Meal allowance / Free drinks
  • Life insurance
  • Defined contribution pension plan
  • Overtime work allowance
  • Late night work allowance
  • Holiday work allowance
  • Commuting allowance (full payment)
  • Managerial allowance
  • Position allowance
  • Discretionary labor system allowance
  • Relocation allowance upon joining (only if relocating from outside Kanto region)
  • Work-from-home allowance
  • Work-from-home equipment allowance

Job Details

Job Responsibilities

Management and technical direction of all tool/plugin development operations within the Technical Artist organization.

Required Experience/Skills

  • Practical experience as a graphic designer or programmer.
  • Advanced Python tool development experience in Maya (multiprocessing, pymel, Maya Python API 2.0, PySide2, Qt Designer, etc.).
  • Lead experience in overall script/plugin production for various DCC software.
  • Broad knowledge of game development (development tools, game engines, asset workflows, etc.).

Preferred Experience/Skills

  • Team management experience.
  • Lead experience in overall asset workflow construction.

Desired Candidate Profile

  • Individuals with a strong passion for improving DCC environments.
  • Those who enjoy catching up on new technologies.
  • Individuals who can act proactively and communicate effectively.
  • Those who consider how their work will be used and how they want it to be used by others.
  • Individuals who can collaborate with others to create.

Required Documents

  • Resume/CV (Format: PDF)
  • Portfolio/Work Samples
  • Materials related to tools you have created so far.
  • Please submit, to the extent possible, a summary of what kind of tools you created and for what purpose, rather than source code.
  • *Characters, projects, and games related to the "Pokémon" series are not subject to selection.

Employee Introductions

  • Message from Development Manager

https://www.gamefreak.co.jp/message/

  • Technical Artist

https://www.gamefreak.co.jp/recruit/interview-ta-tk/

Working Hours

Staggered working hours system (generally 11:00-20:00 / standard working hours: 8 hours/day)

  • Starting time can be freely decided between 8:00 and 11:00.
  • Discretionary labor system may apply depending on the ability layer at the time of joining.

Holidays

  • Complete two-day weekend system (Saturday, Sunday, Public Holidays)
  • Three-day weekend system (available only for childcare, nursing care, or caregiving purposes)
  • Flexible summer vacation (a system that allows taking summer vacation at different times)
  • Year-end and New Year holidays
  • Annual paid leave
  • *Annual holidays: 126 days (2024)

Benefits

  • Retirement allowance system
  • Condolence money system
  • Special leave system for congratulatory/condolence events
  • Maternity/paternity/childcare/nursing care leave system
  • Education support system
  • Paid leave acquisition promotion system (Healthy Leave / Anniversary Leave / Project Completion Refresh Leave)
  • Healthcare system (vaccinations / industrial physician / health check-ups)
  • Meal allowance / Free drinks
  • Life insurance
  • Defined contribution pension plan

Insurance Coverage

Health insurance, Employees' Pension Insurance, Employment Insurance, Workers' Accident Compensation Insurance

Measures Against Passive Smoking

Entire building non-smoking indoors

Salary Increase

Once a year (April)

Bonuses

Twice a year (July, December)

  • Separate performance-based bonus may be provided depending on company performance.

Allowances

  • Overtime work allowance
  • Late night work allowance
  • Holiday work allowance
  • Commuting allowance (full payment)
  • Managerial allowance
  • Position allowance
  • Discretionary labor system allowance
  • Relocation allowance upon joining (only if relocating from outside Kanto region)

Model Annual Income

[Model annual income based on payment実績]

  • Director: ~25,000,000 JPY
  • Section Director: ~20,000,000 JPY
  • Leader: ~15,000,000 JPY
  • Staff: ~10,000,000 JPY
  • *Annual income includes bonuses.
  • *Bonus amount varies depending on company performance and individual performance.
  • *Youngest employees in each position: Director 27 years old / Section Director 27 years old / Leader 25 years old

Work-from-Home System

Work-from-home allowance / Work-from-home equipment allowance

Probation Period

Generally 3 months

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About The Company

Chiyoda City, Tokyo, Japan (On-Site)

Tokyo, Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Chiyoda City, Tokyo, Japan (Remote)

Chiyoda City, Tokyo, Japan (On-Site)

Chiyoda City, Tokyo, Japan (On-Site)

Tokyo, Tokyo, Japan (On-Site)

Chiyoda City, Tokyo, Japan (On-Site)

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