Technical Supervisor

1 Month ago • All levels • Technical Art

Job Summary

Job Description

The Technical Supervisor at Quantic Dream will be responsible for overseeing the overall project structure, analyzing and resolving issues, monitoring performance, and preparing technology updates. They will participate in discussions regarding the project's technical strategy, anticipate integration risks, and collaborate with other technical supervisors. Key responsibilities include providing technical support, communicating constraints, escalating user needs, assisting integrations, defining guidelines, writing technical processes, and implementing a data pipeline compatible with a live game (GaaS). The role requires strong communication, problem-solving, and collaboration skills, along with experience in programming, scripting (ECS models), and working with modern AAA game engines.
Must have:
  • Understanding of programming and scripting (ECS models)
  • Experience with a modern AAA game engine (Unreal, Anvil, Unity)
  • Successful experience in a similar role (Tech Design)
  • Experience with online game production (live ops, patching)
  • Familiarity with source control and branching
  • Excellent communication and collaboration skills

Job Details

Vos missions au sein de l'équipe Quantic Dream:

    • Participer et superviser la structure du projet au global au quotidien
    • Analyser les problèmes détectés sur le projet
      Suivre les performances liées à la structure du projet et de ses données
      Préparer des mises à jour de nos technologies et leur conformité pour le projet

    • Participer aux discussions liées à la stratégie technique globale du projet en accord avec les équipes R&D
    • Anticiper des risques divers liés aux intégrations sur le projet
      Rechercher des solutions pour les besoins de la production
      Collaborer avec les autres superviseurs techniques (tech artists, designers, outils, dévelopeurs)

    • Assurer le support technique des différents départements produisant de la Data
    • Communiquer les contraintes techniques aux collaborateurs
      Remonter les besoins utilisateurs aux équipes de développement
      Assister les intégrations, via préparation et méthodologie
      Déterminer les guidelines pour assurer l'intégrité du projet
      Rédiger des process techniques
      Communiquer autour des guidelines
      Faire un suivi de leur application

    • Mettre en place un pipeline de données compatible avec un jeu Live (Game As a Service)
    • Faire le lien avec les Game Designers pour la mise à jour régulière des données
      Préparer les données pour permettre du "data branching"
      Faciliter le test de situations pour la production (validation QA, tests automatiques)

Vos qualités qui feront la différence:

    • Compréhension des principes de programmation, de scripting sur des modèles ECS
    • Travail sur un moteur moderne AAA qu'il soit public ou propriétaire (Unreal/ Anvil/ Unity etc.)
    • Justifier d’une expérience réussie à un poste similaire (Tech Design, etc.)
    • Participation à une production de jeu en ligne avant et/ou après son lancement (live ops, patch, dlc, etc.)
    • Familier avec les opérations de source control et le branching
    • Bon(ne) communicant(e) doté(e) de qualités relationnelles afin d’interagir et de collaborer avec des interlocuteurs variés
    • Attitude proactive cherchant à améliorer ses compétences et son savoir et à partager cela avec les autres membres de l’équipe
Poste à pourvoir au sein d'une R&D talentueuse et passionnée, nous vous offrons l'opportunité de travailler sur des technologies de pointe dans un environnement créatif et innovant.
Si ce poste vous intéresse et que votre profil correspond, transmettez-nous votre candidature afin de rejoindre notre équipe !

QUANTIC DREAM s’engage pour la diversité et l’égalité des chances. Notre équipe est le reflet de cet engagement.
Poste à pourvoir au sein d'une R&D talentueuse et passionnée, nous vous offrons l'opportunité de travailler sur des technologies de pointe dans un environnement créatif et innovant.
Si ce poste vous intéresse et que votre profil correspond, transmettez-nous votre candidature afin de rejoindre notre équipe !

QUANTIC DREAM s’engage pour la diversité et l’égalité des chances. Notre équipe est le reflet de cet engagement.

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About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

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