Unreal Environment Artist

5 Months ago • 2 Years +

Job Summary

Job Description

The Unreal Environment Artist will collaborate with concept art, game design, and other departments to create realistic, procedurally generated environments for RPG and survival games. The role involves working with interesting biomes, villages, and points of interest. The artist will be an active team member, providing and receiving feedback, and contributing to a modern 3D art pipeline. Problem-solving skills and the ability to work proactively are essential. The role requires a passion for creating high-quality game environments. The artist will have the chance to make their mark on the gaming industry by working on a groundbreaking AAA title.
Must have:
  • Experience with nanite foliage and lumen in Unreal Engine 5.
  • Knowledge of procedural generated worlds.
  • Passion for realistic forest environments and lighting.
  • Portfolio with relevant realistic AAA artworks.
  • Excited to learn new software / workflows.
  • Team player.
  • Fluent in written and spoken English.
  • Minimum 2 years experience in Unreal Engine 5.
  • EU work authorization required to work onsite in Munich, Germany.
Good to have:
  • Experience with Voxel Pro 2.0.
  • Skilled in software like Houdini, SpeedTree, etc.
Perks:
  • Opportunity to make your mark on the gaming industry.
  • Fun and dynamic work environment.
  • Competitive salary and benefits package, including relocation assistance.
  • Opportunity to live and work in Munich, Germany.

Job Details

Why us?

At welevel, we’re more than just a startup - we’re a vibrant community of innovators passionate about crafting the future of RPG and survival games. Based in the heart of Munich, our team combines expertise in cutting-edge technologies with a love for gaming that fuels our creativity and ambition.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
Videos # Character Customizer | City Management View | # Videos


Your Role


Responsibilities

  • You work closely with concept art, game design and other departments on a realistic, procedurally generated environment with interesting biomes, villages and other points of interest
  • You are an active member of the team, providing and receiving feedback/guidance, coaching other team members in your fields of expertise
  • You have ability to work self-directed and be proactive
  • You take part in shaping a modern 3D art pipeline
  • You as experienced artist and problem solver, can find solutions when there is no concept art


Requirements

  • Hyped about nanite foliage and lumen in Unreal Engine 5
  • You know the concept and working with procedural generated worlds
  • You are into super realistic forest environments and lightning
  • A portfolio filled with relevant realistic AAA artworks
  • Excited to learn new software / workflows
  • Team player
  • Fluent in written and spoken English
  • Minimum 2 years experience working in Unreal Engine 5
  • Extra: You know how to use Voxel Pro 2.0
  • Extra: Skilled in other software like Houdini, SpeedTree etc.
  • Ability to work onsite in Munich, Germany (EU work authorization required).


What we offer

  • The opportunity to leave your mark on the gaming industry by working on a groundbreaking AAA title.
  • A fun and dynamic work environment, surrounded by a team of passionate, creative, and talented individuals.
  • Competitive salary and benefits package, including relocation assistance for the right candidate.
  • The chance to live and work in the vibrant and beautiful city of Munich, Germany.

    Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

    Apply now and let your creativity flow like a mighty river!

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About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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