CG Special Effects Artist (Card Project)

6 Minutes ago • 5 Years +
VFX

Job Description

The CG Special Effects Artist will participate in early creative discussions for CG/PV, assisting directors in designing compelling special effects aligned with character settings. Responsibilities include transforming design requirements into feasible implementation plans, accurately conveying effects to external suppliers, and performing secondary creation based on existing designs and animation shots. The role also involves reviewing supplier-completed special effects modules and collaborating with animation, lighting, and compositing teams to ensure seamless integration and interaction.
Good To Have:
  • Familiarity with UE5 special effects production
  • Knowledge of UE animation production process
Must Have:
  • Participate in early CG/PV creative discussions and assist in special effects design
  • Transform design requirements into feasible implementation plans for suppliers
  • Perform secondary creation and special effects design based on project style
  • Review and provide feedback on supplier-completed special effects modules
  • Collaborate with animation, lighting, and compositing teams
  • Possess 5+ years of high-quality CG or film work experience
  • Proficient in Houdini special effects software
  • Strong compositing ability and visual art understanding
  • Familiar with complete production processes
  • Proficient in AE and Nuke post-production software

Add these skills to join the top 1% applicants for this job

team-management
nuke
graphics-design
game-texts
lighting-shading
video-editing
houdini

Job Description

1. Participate in early CG/PV creative discussions, assist the director in designing exciting special effects and special effects designs that conform to character settings;

2. Based on the design and requirements of the demand side, transform the design into a feasible implementation plan, and accurately convey the required effects to external suppliers;

3. Based on existing designs and references, combined with storyboards and layout animation shots, perform secondary creation and special effects design for special effects aspects that conform to the project style;

4. Responsible for reviewing and providing feedback on special effects modules completed by suppliers, including but not limited to special effects production/special effects pre-compositing/video editing/post-compositing;

5. Collaborate with upstream and downstream links, provide effective suggestions and communication with the animation link to cooperate with special effects rhythm and special effects design, and provide effective suggestions and communication with the lighting and compositing link to cooperate with special effects compositing and environmental interaction.

Job Requirements

1. Possess 5 years or more of high-quality CG or film work experience, familiar with 3D and film animation production processes, and have strong independent problem-solving abilities. Those with animation or CG portfolio are preferred;

2. Proficient in Houdini special effects software, possess strong compositing ability, and have a certain understanding and control ability in visual art;

3. Familiar with the complete production process, and have a certain predictive ability for upstream and downstream links in special effects production;

4. Proficient in post-production software AE and essential compositing software Nuke;

5. Familiarity with UE5 special effects production and knowledge of UE animation production process is a bonus;

6. Possess a strong sense of work responsibility and good teamwork spirit;

7. Love games, movies, CG, animation, etc., and have a certain amount of rich accumulation.

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