Junior Product Manager

10 Hours ago • 1-3 Years • Monetization • Game Economy • Undisclosed

Job Summary

Job Description

As a Junior Product Manager in the Live Ops team, you'll be responsible for optimizing the game economy, designing in-game events and promotions, and conducting competitive analysis. You will use data analytics to refine game features, track KPIs, and analyze player behavior to make informed decisions. Collaboration with internal teams to improve monetization and live operations is crucial. This role requires strong analytical and problem-solving skills, experience with Excel and Google Sheets, and fluency in English and Polish. Growth opportunities within the company are available for those who prove themselves.
Must have:
  • 1-3 years experience in product management, live ops, or economy design in gaming
  • Strong analytical & problem-solving skills, data-driven decision-making
  • Experience with Excel and Google Sheets
  • Excellent communication and project management skills
  • Fluent in English and Polish
Good to have:
  • Knowledge of mathematical concepts (probabilities, regressions)
  • Experience optimizing game monetization and economy
  • Understanding of game design principles, monetization strategies, and player psychology
  • Experience with Tableau, SQL, and Unity Engine

Job Details

Job description

Hybrid model: 3 days a week in the Wroclaw office

About us

Hi, we are Ten Square Games, and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 44 million users and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you!

 

If you want to read our full story you can find it .

What is this job all about?

We are looking for a Junior Product Manager to become a key part of our Live Ops team — the heart of in-game events and monetization! This role is perfect for someone eager to immerse themselves in one of the most fast-paced and impactful areas of product development. You’ll have the opportunity to shape the game economy, enhance live operations, and gain deep insights into player behavior while working alongside experienced professionals.

If you thrive in a dynamic environment and want to be where the action happens, we want you on our team! Prove yourself in this role, and you'll have the chance to grow within the company, taking on more strategic responsibilities and making a real impact on our products. This is your opportunity to learn, evolve, and carve out a future in game production at a company that values talent and ambition.

What will you be doing?

  • Optimize the game economy by defining monthly sales strategies and promotions for virtual goods.

  • Conduct competitive analysis, monitor industry trends, and leverage data analytics to refine game features.

  • Track KPIs and analyze player behavior to drive data-informed decisions.

  • Design and manage engaging in-game events, promotions, and monetization strategies to maximize player retention and revenue.

  • Collaborate with internal teams to enhance monetization tools and improve live operations.

  • Ensure the effective implementation of strategic initiatives within product development.

Job requirements

What are we looking for? 

  • 1-3 years of experience in product management, live operations, or economy design in gaming/online industries.

  • Strong analytical and problem-solving skills, with data-driven decision-making expertise.

  • Experience with Excel and Google Sheets.

  • Excellent communication and project management skills, with the ability to handle multiple tasks.

  • Fluent in English and Polish.

Amaze us with:

  • Knowledge of mathematical concepts like probabilities and regressions for economy balancing.

  • Hands-on experience optimizing game monetization and economy.

  • Understanding of game design principles, monetization strategies, and player psychology.

  • Experience with Tableau, SQL, and Unity Engine.

We know fitting all our criteria might be hard, as they describe the perfect candidate. However, we know nobody's perfect, so even if you don't fulfill one or two requirements, please apply anyway! We want to get to know you and see if you fit the bill.

Hybrid
  • Wrocław, Dolnośląskie, Poland
Production

or

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About The Company

How to provide global players with the best online entertainment? Ask us!

We are Ten Square Games and we specialize in free-to-play hobby games. Our flagship title is Fishing Clash - one of the world's most popular 3D simulators. Other products let you enjoy e.g. a realistic animal chase and flying high in the sky. We strive to give gamers the most excellent outdoor experience on their mobiles, so we continuously improve our products and expand our portfolio.

It is possible thanks to 350 experts we hire in two studios located in Poland and Italy.

In just ten years, we grew from a small tech-enthusiasts team to one of the top-quoted game dev enterprises listed on the Warsaw Stock Exchange that brought nearly EUR 127 million revenue in 2020.

A part of these earnings is regularly redistributed to society as we actively solve relevant community problems as a member of various sustainability initiatives e.g. United Nations Global Compact or Tech To The Rescue.

We create a talent-first workplace with a solid feedbacking culture where people are given autonomy and ownership over their domains. It helps us stay creative and daring to explore. Always! 

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