Level Designer

1 Month ago • 2 Years + • Level Design • ₹8,00,000 LPA - ₹12,00,000 LPA

Job Summary

Job Description

SuperGaming is seeking a Level Designer to create engaging 3D levels for shooter gameplay. The role involves close collaboration with artists and game designers to ensure visual and gameplay cohesion. You will participate in playtests and iterate on designs based on feedback to enhance player experience, flow, and layout. Responsibilities include designing immersive levels, building visually striking environments, aligning level design with gameplay systems, and refining levels based on playtest results. The role may also require stepping into a producer capacity for timely project delivery.
Must have:
  • Design engaging 3D levels for shooter gameplay.
  • Collaborate with artists for cohesive environments.
  • Align level design with gameplay systems.
  • Iterate based on player feedback.
  • Minimum 2 years of level design experience.
  • Strong portfolio of 3D level design.
  • Experience with Unity, ProBuilder, modular kits.
  • Understanding of map production workflows.
  • Excellent communication and problem-solving skills.
Good to have:
  • Experience with 3D modelling tools.

Job Details

At SuperGaming, we are building India’s gaming revolution. We build games like Indus (India’s own Battle Royale), MaskGun (100M users), Silly Royale (20M users) and SuperPlatform (live ops engine on which PAC-MAN is built).

We’re looking for a Level Designer who can craft engaging, well-balanced 3D levels tailored for shooter gameplay. You’ll collaborate closely with artists and game designers to ensure visual and gameplay cohesion, take part in playtests, and iterate based on feedback to improve flow, layout, and the overall player experience. 

Responsibilities:

  • Design engaging 3D levels with immersive layouts tailored for shooter gameplay.
  • Collaborate closely with artists to build visually striking and cohesive environments.
  • Work with game designers to align level design with core gameplay systems.
  • Iterate and refine levels based on player feedback and playtest results.
  • Step into a producer role when needed to ensure timely project delivery.

Experience & Skills Required:

  • Bachelor’s degree in Game Design or minimum 2 years of relevant experience in level design.
  • Strong portfolio showcasing creativity and 3D level design proficiency.
  • Hands-on experience with Unity, ProBuilder, modular kits, and 3D modelling tools.
  • Solid understanding of map production workflows and build processes.
  • Excellent communication, collaboration, and problem-solving skills—especially in the context of shooter games.

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About The Company

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

Pune, Maharashtra, India (On-Site)

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