Senior Character Artist

3 Months ago • 2-4 Years • Concept Art • 3D Art • Undisclosed

About the job

Job Description

IO Interactive is seeking a Senior Character Artist to join their Project 007 team. You'll create realistic characters for the game, own parts of the pipeline, and set new benchmarks for character quality. Experience in AAA game development and mastery of 3D modelling software are essential.
Must have:
  • AAA Game Dev
  • 3D Modelling
  • Character Art
  • Realistic Characters
Good to have:
  • Cloth Simulation
  • In-game Setup
  • Substance Painter
  • Technical Animators
Perks:
  • Award-winning Tech
  • Global Studios

IO Interactive is currently looking for a Senior Character Artist to join Project 007, a brand-new James Bond video game to be developed and published by IOI. Featuring a wholly original Bond story, players will step into the shoes of the world's favourite Secret Agent to earn their 00 status in the very first James Bond origin story.

As an integral part of the team, you will collaborate with directors, leads and other team members to achieve the creative vision of the project at the highest level of design. You will be involved in the initial design of graphics and technical considerations of implementation, and your goal is to continuously set new levels for character graphics in our 007 game, and push to the highest standard of the industry, together with your team.

 

What you will do:

  • Create impressive and realistic-looking characters for our newly announced Project 007.
  • Own parts of the pipeline such as shading, texturing, modelling, cloth simulation or in-game setup.
  • Taking initiative for setting new benchmarks for character quality.
  • Work closely with technical animators using a mix of third party and proprietary tools; setting up character art for optimal execution and display in our in-house game engine.
  • Add the final touch and polish to already existing assets.
  • Support your lead and producer in the overall planning of the character art production.

 

Who you are:

  • You are a character artist with experience of working on at least two AAA titles in multiple stages of production
  • Able to create impressive and realistic-looking game characters. Strong understanding of anatomy and color.
  • In-depth knowledge of 3D modelling softwares like Maya, 3Ds Max and ZBrush.
  • Experience with texturing tools such as substance painter and designer.
  • Understanding of the details in character-making and subtle storytelling


Who we are:


IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

 Learn more about Project 007.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

İstanbul, İstanbul, Türkiye (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Similar Jobs

AD Medical Animation and Arts - Blender Animator

AD Medical Animation and Arts, India (On-Site)

Rockstar Games - Technical Artist: Interior Environment (All Levels)

Rockstar Games, United Kingdom (On-Site)

Ubisoft - Rigger [Rainbow Six]

Ubisoft, China (On-Site)

Techland - Senior Character Hair (Grooming) Artist

Techland, Poland (On-Site)

Lighthouse Games - Vehicle Development Artist

Lighthouse Games, United Kingdom (Hybrid)

Assert InfoTech - Concept Artist

Assert InfoTech, India (On-Site)

Visual Concepts - Environment Artist

Visual Concepts, Hungary (On-Site)

IO Interactive - Lead Character Artist

IO Interactive, Sweden (On-Site)

Epic Games - Associate Tech Audio Designer

Epic Games, Brazil (On-Site)

Room 8 Studio - Realistic Environment Concept Artist Senior

Room 8 Studio, Latvia (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Activision - Expert Character Artist

Activision, Sweden (Hybrid)

Streamline Media Group  Inc  - 3D Environment Artist

Streamline Media Group Inc , Malaysia (On-Site)

Electronic Arts - Lead Environment Artist - UFC

Electronic Arts, Canada (Hybrid)

Laespace Design Studio - Furniture Designer

Laespace Design Studio, India (On-Site)

Wings Brand Activations(I)   - 3d designer

Wings Brand Activations(I) , India (On-Site)

Bohemia Interactive - Environment Artist

Bohemia Interactive, Czechia (On-Site)

Mass Virtual - Sr. Technical Level Designer

Mass Virtual, United States (On-Site)

Cloud Imperium Games - Technical Artist

Cloud Imperium Games, United Kingdom (On-Site)

Fool's Theory - Level Artist

Fool's Theory, Poland (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in İstanbul, Türkiye

Fugo Games - Product Specialist (Mobile Games)

Fugo Games, Türkiye (On-Site)

Seedify - Senior UI/UX Designer

Seedify, Türkiye (Remote)

Dream Games - Software Engineering Career Days 2025

Dream Games, Türkiye (On-Site)

IO Interactive - Senior Mobile UI UX Designer

IO Interactive, Türkiye (Hybrid)

USE Insider - Customer Onboarding Manager

USE Insider, Türkiye (Hybrid)

Fugo Games - Human Resources Specialist

Fugo Games, Türkiye (On-Site)

USE Insider - Customer Success Manager

USE Insider, Türkiye (On-Site)

Dream Games - Recruitment Specialist

Dream Games, Türkiye (On-Site)

Get notifed when new similar jobs are uploaded

Concept Art Jobs

IO Interactive - Senior Character Artist

IO Interactive, Sweden (Hybrid)

Room 8 Studio - Project Art Director

Room 8 Studio, Ukraine (On-Site)

Epic Games - Senior Concept Artist

Epic Games, Brazil (On-Site)

Climax Studios - Environment Artist (UK based)

Climax Studios, United Kingdom (On-Site)

Blind Squirrel Games - Senior Character Artist

Blind Squirrel Games, United States (Hybrid)

Activision - Lead Character Artist

Activision, Canada (On-Site)

Amazon Games - Senior Character Artist, Amazon Games

Amazon Games, Romania (Hybrid)

Virtuos - Expert Artist

Virtuos, China (On-Site)

Youtooz - 2D Concept Artist (Temp Contract)

Youtooz, Argentina (On-Site)

Activision - Expert Character Artist

Activision, Sweden (Hybrid)

Get notifed when new similar jobs are uploaded