Senior Audio Programmer

3 Weeks ago • 5 Years + • Sound Design

Job Summary

Job Description

IO Interactive seeks a Senior Audio Programmer to contribute to their game development engine, Glacier, and projects like Project 007 and Project Fantasy. Responsibilities include designing and implementing audio features and tools, optimizing runtime code, collaborating with sound designers and other teams to define audio roadmaps, maintaining and improving existing systems, and working on audio systems like propagation and reverb. The ideal candidate has at least 5 years of C++ programming experience in 3D audio, experience with audio middleware (Wwise, FMod), and a strong understanding of game engines and audio content creation.
Must have:
  • 5+ years C++ programming experience (3D audio preferred)
  • Wwise/FMod or similar audio middleware experience
  • Runtime code optimization and debugging skills
  • Collaboration with sound designers and other teams
  • Game engine and audio content creation familiarity

Job Details

IO Interactive is seeking a talented Senior Audio Programmer to join our backbone team. We are currently working on two exciting game projects: Project 007 and Project Fantasy. Project 007 is a brand-new James Bond video game featuring an entirely original Bond story, and Project Fantasy is an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre.
As we work on these exciting projects, we need a skilled professional to assist us in the development of our state-of-the-art propriety game development engine, Glacier.

Your closest sparring partners will be our Audio Programmers, the CoreEngine team and, of course, our sound design team, who are all very eager to have you on board! Day to day you will be collaborating closely with our sound designers, Technical Directors, Producers and Gameplay Programmers to define the roadmap that will ensure cutting-edge AAA audio, on all our projects. 


What you will do:

  • Design and implement audio features and tools for our bespoke engine, Glacier. You will work in-engine, improving, prioritizing and optimizing and runtime code that executes the game.
  • Work on audio development and systems: workflows, tooling and developing audio systems, by both working individually but also in collaboration with our Audio Programmer. Ex: propagation system, reverb, early vs late reflections etc.
  • Maintain, optimize and improve existing systems.
  • Work closely with sound designers to help them create top-notch audio experience.

 

Who you are:

  • At least 5 years of work experience programming as a C++ programmer, preferably on 3D audio.
  • Experience with Wwise, FMod, or other audio middleware.
  • Experience writing runtime and memory-efficient code, debugging, and maintaining complex software systems.
  • Familiarity or understanding of game engines, gameplay programming concepts, audio, and audio content creation.
  • Bachelor’s degree in Computer Science, Software Engineering or related.

 

Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

 Learn more about our Glacier engine.

#LI-AR1

Similar Jobs

Cloud Imperium Games - Audio Director

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Months ago
Flying Wild Hog - Audio Programmer

Flying Wild Hog

(Remote)
4 Days ago
PlatinumGames - Sound Designer

PlatinumGames

(On-Site)
3 Days ago
PlayStation Global - Technical Dialogue Designer

PlayStation Global

(Remote)
1 Month ago
PlatinumGames - Music Composer

PlatinumGames

(On-Site)
3 Months ago
SEGA - Audio Programmer

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago
CD PROJEKT RED - Lead Sound Designer

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
2 Months ago
Cloud Chamber - Senior Sound Designer

Cloud Chamber

Montréal, Québec, Canada (On-Site)
4 Months ago
Behaviour Interactive - Senior Audio Programmer

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
2 Weeks ago
Tencent - サウンドディレクター|Sound Director

Tencent

Osaka, Osaka, Japan (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

11 bit studios - Sound Designer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Weeks ago
Krafton  - Sr. Sound Designer

Krafton

(On-Site)
3 Weeks ago
Behaviour Interactive - Senior Audio Programmer

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
2 Weeks ago
SEGA - Audio Programmer

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
3 Weeks ago
IO Interactive - Audio Programmer

IO Interactive

İstanbul, İstanbul, Türkiye (Hybrid)
3 Weeks ago
Cloud Imperium Games - Sound Designer - Vehicle Specialist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Larian Studios - Tools Director

Larian Studios

Barcelona, Catalonia, Spain (On-Site)
5 Months ago
Cloud Imperium Games - Music Designer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
2 Weeks ago
Cloud Imperium Games - Sound Designer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Larian Studios - Soundscape Designer

Larian Studios

Guildford, England, United Kingdom (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in İstanbul, İstanbul, Türkiye

Paxie Games - 2D Concept Artist

Paxie Games

Göztepe, İstanbul, Türkiye (On-Site)
5 Months ago
USE Insider - Accounting Specialist

USE Insider

İstanbul, İstanbul, Türkiye (Hybrid)
6 Months ago
USE Insider - People and Culture / Global Recruiter (Hybrid)

USE Insider

İstanbul, İstanbul, Türkiye (Hybrid)
6 Months ago
Voodoo - Marketing Video Artist - Gaming

Voodoo

İstanbul, Türkiye (On-Site)
3 Weeks ago
Dream Games - Communication Manager

Dream Games

İstanbul, Türkiye (On-Site)
8 Months ago
USE Insider - Digital Sales Development Representative

USE Insider

İstanbul, İstanbul, Türkiye (On-Site)
6 Months ago
Magic Games - 2D Animator

Magic Games

İstanbul, İstanbul, Türkiye (On-Site)
10 Months ago
USE Insider - Financial Controller (Hybrid)

USE Insider

İstanbul, İstanbul, Türkiye (Hybrid)
6 Months ago
RoofStack - Unity Developer

RoofStack

İstanbul, İstanbul, Türkiye (On-Site)
3 Months ago
Panteon Games - Game Data Analyst

Panteon Games

Ankara, Ankara, Türkiye (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Sound Design Jobs

Google - Acoustic Hardware Engineer

Google

Hyderabad, Telangana, India (On-Site)
21 Hours ago
The Walt Disney Company - Senior Audio Systems Designer

The Walt Disney Company

Kissimmee, Florida, United States (On-Site)
3 Days ago
Light Speed Studios - サウンドディレクター|Sound Director

Light Speed Studios

Osaka, Osaka, Japan (On-Site)
5 Months ago
Haptic - Lead Technical Audio Designer

Haptic

Dallas, Texas, United States (Remote)
3 Months ago
Elsewhere - Audio Lead (CONTRACT)

Elsewhere

San Francisco, California, United States (Remote)
3 Months ago
Limit Break - サウンドディレクター Sound Director (Japan)

Limit Break

Tokyo, Japan (On-Site)
4 Months ago
Eleven Labs - Production Manager - French

Eleven Labs

United Kingdom (Remote)
3 Weeks ago
Epic Games - Audio Director

Epic Games

(On-Site)
1 Day ago
Krafton  - Senior Sound Designer

Krafton

(On-Site)
3 Weeks ago
Creative Assembly - Audio Programmer

Creative Assembly

Sofia, Sofia City Province, Bulgaria (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

Barcelona, Catalonia, Spain (On-Site)

İstanbul, İstanbul, Türkiye (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

İstanbul, İstanbul, Türkiye (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug