Senior Audio Programmer

5 Months ago • 5-10 Years • Sound Design

Job Summary

Job Description

Senior Audio Programmer needed for AAA game development. Must have C++ experience, audio middleware (Wwise, FMod), and strong debugging and optimization skills. Experience with game engines and audio content creation is a plus.
Must have:
  • C++ Programming
  • Audio Middleware
  • Game Engines
  • Audio Content
Good to have:
  • Glacier Engine
  • Gameplay Programming
  • Audio Propagation
  • Early Reflections
Perks:
  • Award-Winning Studio
  • International Team

Job Details

IO Interactive is seeking a talented Senior Audio Programmer to join our team on our backbone team. We are currently working on two exciting game projects: Project 007 and Project Fantasy. Project 007 is a brand-new James Bond video game featuring an entirely original Bond story, and Project Fantasy is an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre.
As we work on these exciting projects, we need a skilled professional to assist us in the development of our state-of-the-art propriety game development engine, Glacier.

Your closest sparring partners will be our Audio Programmers, the CoreEngine team and, of course, our sound design team, who are all very eager to have you on board! Day to day you will be collaborating closely with our sound designers, Technical Directors, Producers and Gameplay Programmers to define the roadmap that will ensure cutting-edge AAA audio, on all our projects.

 

What you will do:

  • Design and implement audio features and tools for our bespoke engine, Glacier. You will work in-engine, improving, prioritizing and optimizing and runtime code that executes the game.
  • Work on audio development and systems: workflows, tooling and developing audio systems, by both working individually but also in collaboration with our Audio Programmer. Ex: propagation system, reverb, early vs late reflections etc.
  • Maintain, optimize and improve existing systems.
  • Work closely with sound designers to help them create top-notch audio experience.

 

Who you are:

  • At least 5 years of work experience programming as a C++ programmer, preferably on 3D audio.
  • Experience with Wwise, FMod, or other audio middleware.
  • Experience writing runtime and memory-efficient code, debugging, and maintaining complex software systems.
  • Familiarity or understanding of game engines, gameplay programming concepts, audio, and audio content creation.
  • Bachelor’s degree in Computer Science, Software Engineering or related.

 

Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

 Learn more about our Glacier engine.

#LI-AR1

Similar Jobs

Tencent - Rendering Programmer Intern

Tencent

Quebec, Canada (On-Site)
3 Weeks ago
NVIDIA - Software Engineering Intern - Autonomous Vehicles

NVIDIA

Shanghai, Shanghai, China (On-Site)
2 Months ago
Flying Wild Hog - Lead Technical Artist

Flying Wild Hog

Brussels, Brussels, Belgium (Hybrid)
8 Months ago
ION - Senior Technical Consultant - Endur

ION

Jersey City, New Jersey, United States (On-Site)
5 Months ago
NVIDIA - Senior System Software Engineer

NVIDIA

Santa Clara, California, United States (On-Site)
2 Months ago
Amanotes - Unity Developer (Music Entertainment Platform)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
8 Months ago
Sigma Software - Sound Producer

Sigma Software

Kyiv, Kyiv City, Ukraine (Remote)
5 Months ago
Light Speed Studios - Senior Sound Designer

Light Speed Studios

(On-Site)
3 Months ago
Krafton  - Senior Sound Designer

Krafton

(On-Site)
5 Days ago
People Can Fly - Sound Designer

People Can Fly

Katowice, Silesian Voivodeship, Poland (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

ByteDance - Research Scientist (Computational Biology - AI-for-Science)

ByteDance

Seattle, Washington, United States (On-Site)
6 Days ago
ByteDance - Software Engineer, Real Time Communication

ByteDance

Singapore (On-Site)
5 Months ago
Light Speed Studios - Senior Gameplay Engineer

Light Speed Studios

Los Angeles, California, United States (On-Site)
1 Month ago
Meta - Research Scientist Intern, Machine Perception for Input and Interaction (PhD)

Meta

Redmond, Washington, United States (On-Site)
4 Months ago
Amazon Games - Responsable technique - Réseautique / Technical Lead - Networking, Amazon Games Montréal

Amazon Games

Montreal, Quebec, Canada (On-Site)
5 Months ago
Google - Software Engineering Manager (For Women in Tech Candidates)

Google

São Paulo, State Of São Paulo, Brazil (On-Site)
4 Months ago
NVIDIA - Senior Production Engineer - Storage

NVIDIA

Santa Clara, California, United States (On-Site)
1 Week ago
Meta - Software Engineering Manager, Product

Meta

Sunnyvale, California, United States (On-Site)
4 Months ago
ByteDance - Software Engineer - Serverless Compute Infrastructure

ByteDance

San Jose, California, United States (On-Site)
1 Month ago
Game5Mobile - Game Programmer

Game5Mobile

Indonesia (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Jobs in İstanbul, Türkiye

RoofStack - Software Architect

RoofStack

İstanbul, İstanbul, Türkiye (On-Site)
6 Days ago
Spyke Games - 3D Marketing Artist

Spyke Games

İstanbul, Türkiye (On-Site)
2 Months ago
Trendyol - Product Manager - Trendyol Tech (İstanbul-Ankara-İzmir)

Trendyol

Ankara, Ankara, Türkiye (Hybrid)
5 Months ago
Dream Games - Senior Recruitment Specialist

Dream Games

İstanbul, Türkiye (On-Site)
8 Months ago
Fugo Games - Data Engineer

Fugo Games

İstanbul, Türkiye (On-Site)
3 Months ago
RoofStack - Agile Coach

RoofStack

İstanbul, İstanbul, Türkiye (Hybrid)
2 Months ago
Voodoo - Marketing Unity Developer

Voodoo

İstanbul, Türkiye (On-Site)
5 Days ago
Spyke Games - Data Analyst

Spyke Games

İstanbul, Türkiye (On-Site)
10 Months ago
USE Insider - Digital Sales Development Representative

USE Insider

İstanbul, İstanbul, Türkiye (On-Site)
5 Months ago
RoofStack - Data Architect

RoofStack

İstanbul, İstanbul, Türkiye (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Sound Design Jobs

Sphere Entertainment Co - Audio Artist

Sphere Entertainment Co

Las Vegas, Nevada, United States (On-Site)
1 Week ago
People Can Fly - Senior Sound Designer

People Can Fly

Poland (On-Site)
4 Months ago
Epic Games - Senior Audio Designer

Epic Games

(On-Site)
2 Months ago
Electronic Arts - Audio Artist

Electronic Arts

Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (On-Site)
2 Weeks ago
Light Speed Studios - Sound Director

Light Speed Studios

(On-Site)
1 Month ago
Larian Studios - Sound Designer

Larian Studios

Quebec, Canada (On-Site)
6 Days ago
Zoom - Senior Audio Tech Leader

Zoom

Hangzhou, Zhejiang, China (On-Site)
7 Months ago
Behaviour Interactive - Senior Audio Programmer - Dead by Daylight

Behaviour Interactive

Toronto, Ontario, Canada (Hybrid)
1 Week ago
10 Chambers - Senior Sound Designer

10 Chambers

Stockholm, Stockholm County, Sweden (On-Site)
2 Weeks ago
Cloud Chamber - Senior Sound Designer

Cloud Chamber

Novato, California, United States (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

İstanbul, İstanbul, Türkiye (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

İstanbul, İstanbul, Türkiye (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

İstanbul, İstanbul, Türkiye (Hybrid)

İstanbul, İstanbul, Türkiye (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug