Senior Product Manager (Monetization) - The Sims

1 Year ago • 5 Years + • Product Management • $140,700 PA - $204,700 PA

Job Summary

Job Description

Lead monetization strategy for The Sims, build financial models, and work with cross-functional teams. Must have experience with monetization, financial modeling, and data analysis.
Must have:
  • Monetization Experience
  • Financial Modeling
  • Data Analysis
  • Cross-Functional Teams
Good to have:
  • Game Industry
  • Life Simulation
  • KPIs Definition
  • Product Strategy
Perks:
  • Paid Time Off
  • Health Insurance

Job Details

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

You will be reporting to the Senior Director of Product Management for The Sims.

Preferred Locations (Hybrid): Redwood City, Seattle, Vancouver, Toronto

Responsibilities:

  • Lead the ideation, assessment, and delivery of new monetization opportunities for The Sims

  • Build financial models and business cases for new features in The Sims

  • Work closely with cross-functional teams, including commercial, marketing, production, design, and analytics to execute on new opportunities

  • Define and measure key performance indicators (KPIs) to track the success of the growth strategy to optimize the product

  • Communicate product vision, strategy, and progress to senior leadership and partners

Qualifications:

  • 5+ years of experience in a Product Management, Strategy, or Business Analyst role, with a focus on monetization or live service

  • Previous experience launching and operating monetization products in games

  • Analytical background; Experience analyzing data it for insights, and turning those insights into actions

  • Experience with financial modelling and forecasting

  • Bachelor’s degree in a quantitative discipline.

  • Passion for games, especially Life Simulation games.

Visit us at: https://www.ea.com/ea-studios/maxis

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento): º $140,700 - $204,700 USD Annually

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $107,600 - $147,100 CAN Annually

  • Washington (depending on location e.g. Seattle vs. Spokane): º $125,300 - $198,100 USD Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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