Senior Software Engineer - C#

1 Day ago • 3 Years +

Job Summary

Job Description

As a Senior Software Engineer at Electronic Arts, you will be working on tools and technical strategies to improve automation infrastructure and increase efficiencies in the Game Development and QA processes. You will be responsible for understanding partner needs, building tooling solutions, and leading the local team within the Quality Engineering organization. You will also create and deploy technical testing and test automation. Your responsibilities include building software tools, developing automation frameworks, and designing automated tests. This role requires an in-depth understanding of product designs and creating unique automated tests.
Must have:
  • 3+ years of professional development experience with OOP Languages, C++
  • 1+ years of professional development experience with scripting languages like Python
  • 1+ years of professional experience with RDB (SQL) and reporting/visualizing large datasets
  • Contributor to technical architecture and design documents for small/medium sized features
  • A solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures.
  • Understanding of SDLC, STLC processes, and quality methodologies.
  • Quality-first mindset and desire to make QA more successful through tools/automation.
  • Bachelor's degree in Computer, Software Engineering, Computer Science Degree or related concentration, equivalent and/or combination of education and work experience
Perks:
  • Health Benefits - Medical insurance, dental insurance, life insurance, global fitness benefit ($500 USD per year), and mental wellbeing plan.
  • Professional Development - Training and development programs, opportunities for career advancement and tuition reimbursement
  • Work-Life Balance - 15 vacation days, paid holiday closure and paid sick leave
  • Meaningful Work - Opportunity to directly contribute to the development of EA titles
  • Additional Perks - Meal card ($400,000 COP per month), game credits and console reimbursement program
  • Work Environment - New office space in the heart of Salitre, inclusive work culture and supportive team environment …and more!

Job Details

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

This role requires you to work onsite from Bogotá, Colombia (Salitre area).

Development Technology and Services (DTS) powers EA studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed. Join us for an opportunity to work with the best game development teams in the world. We are looking for a Software Engineer to join the automation and tools development team supporting Maxis, one of the EA's Premier development studios. 


This Software Engineer role in the Quality Engineering organization works with Quality Assurance and Game Development to create tools and technical strategies. The goal is to improve automation infrastructure and increasing efficiencies in the Game Development and QA processes. You will ensure a seamless partner experience, focusing on understanding our partner's needs and building proper tooling solutions to satisfy their requirements and blend in with their existing workflows. You will report to the Quality Engineering technology leader, who will help you identify new technologies and develop new tools for testing. You will also be an on the ground leader in the local team and wider Quality Engineering organization.


You will develop an in-depth understanding of product designs, use EA proprietary tools to create unique automated tests, form test strategies for implementation of technologies, and will think laterally to identify requirements, roadblocks, or efficiencies that your partners may not consider. Being a Software Engineer is more than just coding – it's about supporting your QV and development peers and growing with your colleagues. As an essential and unique part of the team, you will create and deploy technical testing and test automation where yesterday's best practices are not necessarily tomorrow's solutions. 


You will debug problems, breathe new life into technical dead-ends, and work with the QV team to ensure all features run smoothly. 


Responsibilities:

  • Build sustainable software tools, tests, and services to empower development teams, and Quality Assurance

  • Use modern software engineering processes and best practices for requirements, design, implementation, and testing

  • Develop automation frameworks, tools, engine components and processes used across studios.

  • Measurably improve process and best practices to achieve targets across a small team of engineers.

  • Design, author, test, and deploy automated tests to cover all test scenarios

  • Interpret requests from your QA and engineering partners, account for and call out any roadblocks or efficiencies your partners may not consider, and propose and apply your creative or technical solutions.

Qualifications:


  • 3+ years of professional development experience with OOP Languages, C++.

  • 1+ years of professional development experience with scripting languages like Python.

  • 1+ years of professional experience working with RDB (SQL) and reporting/visualizing large datasets.

  • Contributor to technical architecture and design documents for small/medium sized features

  • A solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures.

  • Understanding of SDLC, STLC processes, and quality methodologies.

  • Quality-first mindset and desire to make QA more successful through tools/automation.

  • Bachelor's degree in Computer, Software Engineering, Computer Science Degree or related concentration, equivalent and/or combination of education and work experience.


EA Bogota Benefits

Health Benefits - Medical insurance, dental insurance, life insurance, global fitness benefit ($500 USD per year), and mental wellbeing plan.

● Professional Development - Training and development programs, opportunities for career advancement and tuition reimbursement

● Work-Life Balance - 15 vacation days, paid holiday closure and paid sick leave

● Meaningful Work - Opportunity to directly contribute to the development of EA titles

● Additional Perks - Meal card ($400,000 COP per month), game credits and console reimbursement program

● Work Environment - New office space in the heart of Salitre, inclusive work culture and supportive team environment …and more!



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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About The Company

Maxis, creators of the ever-expanding Sims world, is an EA studio where a diverse collection of creatives make games that inspire players across the globe. We have offices in Redwood City, CA, Austin, TX, and Kitchener, ON, as well as team members based across the US and Europe.

Maxis is a place for people who see building games as a unique opportunity to change hearts and minds by giving players the chance to create their own unique experiences. Members of our team are working toward a better world not only through our games, but through employee resource groups and the Diversity, Equity, and Inclusion Council.

We support each other so we can be authentic. We foster connectedness so we can collaborate. We respect boundaries to build an environment that’s safe, creative, and ideal for tinkering. We’re on the lookout for diverse, innovative thinkers who want to make a positive impact on the world.

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