2D Action Designer
Zengame Technology
Job Summary
A 2D Action Designer position in Shenzhen requires over 3 years of experience with Spine animation software. The role involves creating skeletons using Spine, understanding animation movement principles, and having a deep knowledge of games. Candidates should possess strong team collaboration, communication, responsibility, imagination, and original design abilities. Experience in complete mobile game projects is a plus, as are skills in 3D animation (Max/Maya), PSD character art disassembly, and Unity3D.
Must Have
- Proficient in Spine animation software, 3+ years experience
- Familiar with animation principles, deep game understanding, skilled in Spine skeleton creation
- Good team collaboration, communication, and strong sense of responsibility
- Rich imagination, passionate, strong original ability
Good to Have
- Experience in complete mobile game projects
- Proficient in 3D animation (Max/Maya)
- Able to disassemble and supplement PSD character original art
- Familiar with Unity3D
Job Description
Job Description
1. Proficient in using Spine animation software, with over 3 years of work experience;
2. Familiar with animation movement principles, with a deep understanding of games, and able to skillfully use Spine to create skeletons;
3. Possess good team collaboration spirit, be good at communication, and have a strong sense of responsibility;
4. Rich imagination, passionate about the job, and strong original ability;
5. Experience in complete mobile game projects is preferred;
6. Bonus points: Proficient in 3D animation (Max/Maya), able to disassemble and supplement PSD character original art, familiar with Unity3D.
Job Requirements
1. Proficient in using Spine animation software, with over 3 years of work experience;
2. Familiar with animation movement principles, with a deep understanding of games, and able to skillfully use Spine to create skeletons;
3. Possess good team collaboration spirit, be good at communication, and have a strong sense of responsibility;
4. Rich imagination, passionate about the job, and strong original ability;
5. Experience in complete mobile game projects is preferred;
6. Bonus points: Proficient in 3D animation (Max/Maya), able to disassemble and supplement PSD character original art, familiar with Unity3D.