3D Environment Artist

2 Months ago • 1 Years +
Environment Art

Job Description

We are seeking a 3D Environment Artist to create full-cycle 3D environment models, including sculpting, texturing, and retopology. Responsibilities involve exporting assets into game engines and setting up materials. The ideal candidate will have over 1 year of experience in game development and proficiency in Maya/Blender, ZBrush, Substance Painter, Substance Designer, Marmoset Toolbag, and Photoshop. A portfolio is required. Nice-to-haves include a basic understanding of composition, color theory, flow, and direction, as well as basic drawing skills. Join us for exciting AAA gaming projects with flexibility and remote work.
Good To Have:
  • Basic understanding of composition, color theory, flow, and direction
  • Basic drawing skills
Must Have:
  • Full-cycle creation of 3D environment models (low/mid/high-poly)
  • Sculpting, texturing, retopology
  • Exporting assets into the game engine and setting up materials
  • 1+ years of experience in game development
  • Proficiency in Maya/Blender, ZBrush, Substance Painter, Substance Designer, Marmoset Toolbag, Photoshop
  • Portfolio required
Perks:
  • Participating in the world's largest AAA gaming projects
  • Flexibility to adjust workload based on interests and availability
  • Stable and timely payment
  • An extraordinary outsourcing studio with a warm atmosphere and a sense of fellowship
  • Remote work format

Add these skills to join the top 1% applicants for this job

color-theory
game-texts
texturing
composition
substance-painter
photoshop
zbrush
maya
blender

3D Environment Artist

Freelance/Full-time

Remote

Realism / Stylized

Responsibilities:
  • Full-cycle creation of 3D environment models (low/mid/high-poly).

  • Sculpting, texturing, retopology.

  • Exporting assets into the game engine and setting up materials.

Requirements:
  • 1+ years of experience in game development.

  • Proficiency in Maya/Blender, ZBrush, Substance Painter, Substance Designer, Marmoset Toolbag, Photoshop.

  • Portfolio required.

Nice to have:
  • Basic understanding of composition, color theory, flow, and direction.

  • Basic drawing skills.

Why us?
  • Participating in the world's largest AAA gaming projects.

  • Flexibility to adjust workload based on interests and availability

  • Stable and timely payment

  • An extraordinary outsourcing studio with a warm atmosphere and a sense of fellowship

  • Remote work format (we also have a great office in Bali, and this spring we're opening an even cooler location in Kuala Lumpur, Malaysia)

If you feel that this opportunity aligns with your skills and ambitions, please don't hesitate to reach out to us to discuss your potential role as a 3D Environment Artist on our team! We will also be glad to receive recommendations from you!


We try to respond to all applications within 5 business days. If it’s a perfect match, you might hear from us even sooner! And if you don’t hear back right away — no worries, you’re in our candidate pool, and we’ll reach out as soon as the right opportunity comes up :)

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