As a 3DCG / Lighting Artist, you will be responsible for in-game and cutscene lighting in game development. This includes creating visually appealing and immersive environments. You will collaborate with other artists and developers to achieve the desired visual quality and artistic vision for the game. This role requires a strong understanding of lighting principles, experience with relevant software, and a passion for creating high-quality visuals. You will be working on exciting projects and have the opportunity to contribute to the success of the game.