C++ Programmer RTS Games

1 Month ago • 2-5 Years • Game Programmer

Job Summary

Job Description

We are seeking a passionate C++ Programmer for current and future RTS game projects. The ideal candidate will provide high-level direction, prioritize tasks, and contribute to day-to-day development. Experience with legacy code and a strong passion for RTS/RPG games are essential. Excellent communication skills are crucial for collaborating with designers, producers, artists, and the audio team to realize the game's vision. Responsibilities include supporting art and gameplay features, creating sustainable workflows, and making informed technical and design decisions to optimize player experience. Collaboration with production staff to establish engineering tasks and schedules across multiple programming disciplines is also expected.
Must have:
  • Strong C++ programming skills
  • Experience with proprietary game engines
  • PC/Console development best practices
  • Excellent communication (written & verbal)
  • Data-oriented design experience
  • RTS/RPG game passion
Good to have:
  • Leadership/mentorship experience
  • Fluent in written and spoken English

Job Details

Summary:

We are looking for a C++ Programmer for current and future RTS game projects. The ideal candidate is passionate about providing high-level direction, helping to organize time and priorities and is also willing to get their hands dirty with day-to-day development. You are a highly motivated Programmer in the video games industry who is also able to work through legacy code on its own and are very passionate about RTS/RPG games.Even more important for us are your soft skills. You are a tower of strength in tough times and you are patient with non-programmers and able to explain complex technical relationships in a simple way.

Some of your responsibilities:

  • Collaborate with Designers, Producers, Artists, and the Audio team to realize and surpass our vision of the game

  • Support Art and Gameplay features and create sustainable workflows

  • Understand and articulate the trade-offs between technical & design choices, and solve for the best player experience

  • Work with production staff and other leads to establish engineering tasks and subsequent schedule requirements across multiple disciplines of programming and technology

Desired qualifications:

  • Strong programming skills in C++

  • Experience with proprietary game engines

  • Familiarity with PC and Console development best practices

  • Proficient in both written and verbal communication with technical and non-technical developers

  • Experience in data-oriented design

  • Previous leadership/mentorship experience, or leadership interest and potential

  • Passion for real-time strategy and/or roleplaying games is welcomed

  • Fluent in written and spoken English

  • A positive attitude

Additional Info:

  • Remote Work is possible

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About The Company

The Grimlore Games team was formed by THQ Nordic (formerly: Nordic Games) in December 2013 and got in 2014 their dedicated entity Grimlore Games GmbH. The main focus of the team lies in the RTS and RPG genres for core gamers.

More Information and job listings can be found at http://www.grimloregames.com

Munich, Bavaria, Germany (Remote)

Bavaria, Germany (Remote)

Munich, Bavaria, Germany (On-Site)

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