Network Programmer

2 Months ago • All levels • Network Engineering

Job Summary

Job Description

Develop and maintain the Networking System of the proprietary game engine. Improve and optimize existing codebase. Co-design and co-develop new networking features. Collaborate with game project teams to deliver stable and enjoyable multiplayer experiences. Develop and maintain cross-platform interfaces to third-party online services. Create and maintain technical documentation. The responsibilities include designing and implementing systems to support online games, developing and integrating platform features, enhancing and maintaining an internally developed SDK, documenting systems thoroughly, providing ongoing support for existing applications, and optimizing network use.
Must have:
  • Strong C++ programming skills.
  • Experience with low-level network programming.
  • Familiar with client/server architecture.
  • Knowledge of network and server security.
  • Experience as a network programmer in multiplayer games.
  • Ability to write clear, maintainable, portable code.
  • Strong communication and interpersonal skills.
  • Ensure all code is documented in line with relevant procedures.
Good to have:
  • Passion for real-time strategy or roleplaying games.
  • Applicants must be authorized to work in Germany/E.U.
  • Fluent in written and spoken English.

Job Details

Summary:

Develop and maintain the Networking System of our proprietary game engine. Improve and optimize our existing codebase. Co-design and co-develop new networking features. Collaborate with our game project teams to deliver stable and enjoyable multiplayer experiences. Develop and maintain cross-platform interfaces to third-party online services like Steam, Epic, GOG, PSN, Xbox Live. Create and maintain technical documentation.

Some of your responsibilities:

  • Work with a team of experienced engineers to design and implement a wide variety of systems to support online games
  • Develop and integrate platform features as well as modify and improve existing platform technology to support their needs
  • Enhance and maintain an internally developed SDK that exposes THQN online services functionality to other internal and external studios.
  • Document systems thoroughly, both in terms of technical design and end-user APIs
  • Provide ongoing support for existing applications
  • Optimize network use to resolve issues related to replication, latency, and bandwidth
  • Other duties as assigned
  • Architect solutions for connecting clients to a game server

Desired qualifications:

  • Strong C++ programming skills
  • Experience with low-level network programming for multiplayer games
  • Familiar with implementing client/server architecture
  • Knowledge of network and server security issues
  • Experience as a network programmer on at least one shipped multiplayer games
  • Ability to write clear, maintainable, portable code
  • Proactive, autonomous and self-motivated
  • Strong communication and interpersonal skills
  • Ensure all code is documented in line with relevant procedures
  • Passion for real-time strategy or roleplaying games is welcomed
  • Applicants must be authorized to work in Germany/E.U
  • Fluent in written and spoken English

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About The Company

We are always interested to extend our team with passionate and highly skilled people. Please also feel free to reach out with a speculative application when there is no fitting opening listed, but you feel like you belong here. We will give you the opportunity to work on games for hardcore gamers mainly in the RTS and RPG genre!

Germany (On-Site)

Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (Hybrid)

Germany (On-Site)

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