VFX Artist

5 Months ago • All levels
VFX

Job Description

We are looking for a skilled VFX Artist to create a wide range of VFX (magic, fire, smoke, blood, electricity, explosions, debris and more). You should possess a good sense for timing, knowledge of the principles of motion, anticipation, dynamics, follow-through and lighting. You should also be skilled to create your own geometry and textures. Your responsibilities include creating and implementing real-time particle systems, implementing and optimizing material/shader-based VFX, creating geometry and textures, and collaborating with various teams to create diverse VFX for different aspects of the game.
Must Have:
  • Excellent knowledge of 2D and 3D tools like Photoshop, 3DS Max or Houdini
  • Sense for art and knowledge about technology
  • Ability to conceptualize, present and execute your VFX ideas
  • Real-time VFX experience in available game engines like Unreal Engine 4

Add these skills to join the top 1% applicants for this job

real-time-vfx
particle-systems
3ds-max
unreal
lighting-shading
houdini
photoshop

Summary:

We are looking for a skilled VFX Artist to create a wide range of VFX (magic, fire, smoke, blood, electricity, explosions, debris and more). You should possess a good sense for timing, knowledge of the principles of motion, anticipation, dynamics, follow-through and lighting. You should also be skilled to create your own geometry and textures.

Some of your responsibilities:

  • Create and implement real-time particle systems via our proprietary technology and Popcorn FX.
  • Implement and optimize material/shader-based VFX via our proprietary node-based material editor.
  • Create geometry and textures required for your VFX
  • Work with Game Designers, Level Designers, Programmers and other Artists to create a variety of VFX for abilities, spells, environments, weapons, explosions, on-screen effects and more.

Desired qualifications:

  • Excellent knowledge of 2D and 3D tools like Photoshop, 3DS Max or Houdini
  • Sense for art and knowledge about technology
  • Ability to conceptualize, present and execute your VFX ideas
  • Real-time VFX experience in available game engines like Unreal Engine 4
  • Proactive, autonomous and self-motivated
  • Applicants must be authorized to work in Germany/E.U.
  • Willingness to relocate to Munich, Germany.
  • Fluent in written and spoken English

 

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