Client Development Engineer (Cocos Creator)
Lilith games
Job Summary
This role involves developing H5 mini-games using Cocos Creator, focusing on game feature design, development, and performance optimization. The engineer will also be responsible for resolving technical challenges to ensure a smooth gaming experience and encapsulating underlying business logic to improve R&D efficiency, utilizing AI tools. Candidates should have over 2 years of game development experience with Cocos Creator, proficiency in JavaScript/TypeScript, understanding of Cocos Creator rendering principles, and Shader writing ability.
Must Have
- 2+ years of game development experience
- Cocos Creator project development experience
- Proficiency in JavaScript or TypeScript (TS)
- Understanding of design patterns
- Knowledge of Cocos Creator rendering principles
- Ability to write Shaders
- Solid computer theory knowledge
- Good code design and programming skills
- Strong learning ability
- Good communication skills
- Sense of responsibility
Job Description
Job Responsibilities
1. Develop H5 mini-games using Cocos Creator;
2. Responsible for game feature design, development, and performance optimization;
3. Solve difficult problems in development to ensure a smooth gaming experience;
4. Responsible for underlying business encapsulation, good at using AI tools to improve overall R&D efficiency;
Job Requirements
1. 2+ years of game development experience, with Cocos Creator project development experience;
2. Proficient in programming languages such as JavaScript or TypeScript (TS), understanding design patterns;
3. Understand Cocos Creator rendering principles and possess Shader writing ability;
4. Possess solid computer theory knowledge, good code design ability and programming ability;
5. Possess strong learning ability, good at communication, and a sense of responsibility;