GAME FX ARTIST (EXPRESSION OF INTEREST)

11 Months ago • All levels

Job Summary

Job Description

Lead FX Artist needed for Immersive project at Framestore. Must have Unreal Engine, Houdini, FX experience.
Must have:
  • Unreal Engine
  • Houdini Knowledge
  • FX Experience
  • Simulation Techniques
Good to have:
  • EmberGen
  • Unity Engine
  • Blueprints
  • Scripting Skills
Perks:
  • Flexible Work
  • Award-Winning Studio

Job Details

Job description

Framestore is an Oscar, Bafta, and Emmy award-winning global creative company working in film, episodic television, advertising, AR/MR/VR, theme park attractions, and pre/post visualisation work among many other creative endeavours.


The Framestore London team is looking for a talented Lead FX artist for an exciting Immersive project that bridges the gap between our VFX and Realtime workflows. The ideal candidate would have a portfolio that can demonstrate being able to create FX for pre-rendered and more performant Realtime projects.


The role would be placed within our FX department that works across Advertising, Episodic and Immersive shows, where FX Technical Directors create CG renditions of naturalistic physical or magical phenomena such as fire, water, clouds, smoke, physical destruction and particulate.


What you'll do:

  • Work alongside a team of FX TDs and Technical Artists to supply the FX elements for the project

  • Creating particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations

  • Develop lighting/materials that work with the FX to produce the final rendered image or runtime content

  • Using a variety of commercial and proprietary FX tools including Houdini & Maya, for execution as realtime elements in Unreal Engine

  • Working in partnership with other departments to ensure that shots are delivered to the highest possible standard

  • Designing and creating images, elements, effects, pipelines, tools and techniques


Job requirements

What we're looking for:

  • Previous experience with Unreal Engine & Niagara

  • An excellent knowledge of Houdini

  • A thorough understanding of the techniques and technologies relating to simulated and procedural FX

  • Previous experience producing effects for environments such as smoke, fire, clouds, water, steam, destruction and explosions 

  • A good understanding of animation

  • A good understanding of the entire visual effects process within Games, VFX or similar adjacent industry

  • A familiarity with pipeline issues, especially working between multiple packages

  • Strong understanding of flipbook animation and vertex animation.


You might also have:

  • Knowledge in other simulation packages, such as EmberGen

  • Experience with other render packages or realtime engines, such as Unity or 1st party

  • Familiartiy with UE Blueprints

  • Strong Vex, hscript, python and/or Mel scripting skills


Work Arrangements

At Framestore, we offer a flexible work arrangement where employees have the option to split their work time between home and office. While remote work is feasible, occasional attendance at team meetings held in our London office may be required so candidates should be able to commute easily when necessary. 


Our Commitment

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.


Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

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About The Company

Framestore combines talent and technology to reframe the possible in film, content, advertising and immersive experiences.

Founded in 1986, Framestore is now a global company of over 3,000 people across eight locations. We create pixel-perfect images for blockbuster films and TV, iconic advertising campaigns and innovative immersive projects.

Our portfolio of work is underpinned by an industry-leading expertise in VFX and has resulted in a multitude of awards including Oscars and BAFTAs as well as a record number of Cannes Lions awards, which all cement our position at the forefront of innovation.

We have studios in London, Montreal, Vancouver, New York, Los Angeles, Chicago, Mumbai, Melbourne. Visit our website for current vacancies in film, advertising and immersive: https://www.framestore.com/careers 

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