Lighting TD

1 Month ago • 2-5 Years • Rendering

Job Summary

Job Description

Framestore seeks a Lighting TD for a contract position (May/June to October) in Melbourne, Australia. Responsibilities include CG scene assembly, lighting shots as briefed, collaborating with supervisors on creative solutions, developing and rendering shots, creating efficient rendering setups, replicating real-world lighting in CG, and meeting deadlines. The role requires experience in a film VFX pipeline, proficiency in Houdini and Maya, knowledge of color space and lighting techniques, and familiarity with compositing packages. Excellent communication, problem-solving, and teamwork skills are essential.
Must have:
  • 2+ years VFX experience
  • Houdini & Maya proficiency
  • Lighting & color space knowledge
  • Compositing software familiarity
  • Excellent communication & problem-solving
Good to have:
  • Experience with Renderman or Arnold
  • Python/Mel scripting
  • Digital paint software (Photoshop/Mari)
  • Volume rendering experience
  • Modeling & texturing knowledge

Job Details

Job description

The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

About the role

Lighting TDs are responsible for the lighting and rendering of elements required to complete visual effects shots for high-end photo-realistic VFX films.

This is for a show contract May/June to October and would require the artist to have Australian work rights.

What you’ll do

  • CG scene assembly including the correct assets from applicable departments

  • Lighting shots as briefed by the Visual Effects/CG Supervisor or Sequence Lead

  • Working closely with CG Supervisors to determine the best approach to solving CG challenges and developing the final look

  • Developing shots in collaboration with the shot Compositor

  • Rendering non-lighting passes as required by the shot Compositor

  • Creating lighting set ups and/or working with current set ups

  • Creating efficient rendering set ups in order to optimise render farm usage

  • Scrutinising the colours and directions of all light sources in the real-world scene and replicating them in CG

  • Staying on schedule and meeting set deadlines while maintaining the highest levels of quality

  • Ongoing communication with Production and leads regarding schedules and deadlines

  • Other duties as required including wrangling assets or elements of a shot from another department to ensure shots are completed to schedule

  • Submit shots for review and follow through with notes as required

Job requirements

Essential Skills:

  • Degree / Diploma aligning to the position

  • At least 2 years previous experience working in a film VFX pipeline

  • 5 years full time work experience will substitute formal qualifications if none are available

  • Previous experience with shot look development

  • Knowledge of Houdini and Maya

  • A good understanding of colour-space

  • Knowledge of lighting techniques

  • A basic knowledge of Nuke or similar compositing package, including how to use layers and passes to tweak a shot after it has been rendered

  • Good knowledge of other disciplines within VFX including simulation, Modeling and UV mapping, Texturing and Camera Tracking

  • Excellent organisation, communication and interpersonal skills

  • Creative problem solving and attention to detail

  • Able to work well under pressure and meet deadlines while maintaining high quality results

  • Able to work successfully as part of a team as well as independently

  • Reliable, with good time keeping and the ability to meet deadlines

  • Flexible and adaptable with the ability to work within a pre-set workflow or pipeline but also have the creativity and problem solving skills to work around issues

  • Knowledge of either Renderman, Arnold or similar production renderer

  • Basic knowledge of physically plausible shading techniques

  • Basic knowledge of Python and/or Mel scripting

  • A strong understanding of Linux/Unix based operating systems

You might also have

  • Experience with digital paint software such as Photoshop and/or Mari

  • Experience working with effects elements and volume rendering

  • Knowledge and experience in other render packages

  • Knowledge and experience in Compositing and Nuke

  • Experience and knowledge in Modeling and Texturing

    Accessibility Statement

    Our Melbourne studio is fully accessible, with step-free entry and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.

    Application Process

    To apply, please complete the linked application form or email your resume and portfolio to recruiters@framestore.com with the subject line: Lighting TD - Melbourne.

    We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.

Similar Jobs

Now - Videographer and Motion graphic designer

Now

Bengaluru, Karnataka, India (On-Site)
7 Months ago
Riot Games - Technical Artist II - League of Legends, Seasons (Contract)

Riot Games

Singapore (On-Site)
3 Months ago
Room 8 Studio - Material Artist, Advanced Middle/Senior

Room 8 Studio

Bulgaria (On-Site)
4 Months ago
G5 Games - 2D Environment Artist (Match-3 project)

G5 Games

Yerevan, Yerevan, Armenia (Remote)
7 Months ago
CD PROJEKT RED - Lead VFX Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Techland - Rendering Programmer

Techland

Poland (On-Site)
11 Months ago
Warner Bros Games - Senior Programmer, Rendering

Warner Bros Games

Montreal, Quebec, Canada (Hybrid)
3 Months ago
Activision - Principal Engine Programmer

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
4 Months ago
Sinch - Email Rendering & MJML Expert

Sinch

France (Remote)
2 Months ago
Epic Games - Senior Rendering Engineer, Fortnite Tech

Epic Games

(On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Scanline VFX - Art Director

Scanline VFX

Seoul, South Korea (On-Site)
11 Months ago
Zynga - Senior Motion Designer

Zynga

Bengaluru, Karnataka, India (On-Site)
4 Weeks ago
Gym Class VR - 3D Artist - Generalist (Senior / Staff / Principal)

Gym Class VR

(Remote)
1 Month ago
HoYoverse - Data Analyst - Honkai: Star Rail - Fresh Grad

HoYoverse

Singapore, Singapore (On-Site)
1 Month ago
HoYoverse - Quest Designer

HoYoverse

Singapore, Singapore (On-Site)
1 Month ago
Blazing griffin - Technical Artist (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
5 Months ago
Ubisoft - Shader & VFX Artist

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
1 Month ago
Riot Games - Video Editor (Contract)

Riot Games

Singapore (On-Site)
1 Month ago
Skybox Labs - Senior Environment Artist - Levels

Skybox Labs

Canada (Remote)
2 Months ago
Liquid Development - Senior Lighting Artist

Liquid Development

(Remote)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Melbourne, Victoria, Australia

VGW - Senior Engineer

VGW

Sydney, New South Wales, Australia (On-Site)
1 Month ago
WongDoody - Senior UX Designer

WongDoody

Melbourne, Victoria, Australia (Hybrid)
1 Month ago
The Walt Disney Company - Senior Paint & Roto Artist

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
6 Months ago
PivotRoots - Senior SEO Executive

PivotRoots

Sydney, New South Wales, Australia (Hybrid)
4 Weeks ago
Canva - Staff Machine Learning Engineer - User Voice

Canva

Melbourne, Victoria, Australia (Remote)
1 Month ago
Canva - Security Engineering Manager - Vulnerability Management, Application Security

Canva

Melbourne, Victoria, Australia (Remote)
1 Month ago
Canva - Machine Learning Engineer - Ecosystem Experiences

Canva

Surry Hills, New South Wales, Australia (Remote)
1 Month ago
IMC - Python Software Engineer

IMC

Sydney, New South Wales, Australia (On-Site)
1 Month ago
Aristocrat Gaming - Deployments Administrator

Aristocrat Gaming

Adelaide, South Australia, Australia (Hybrid)
1 Month ago
IGT - Product Manager III

IGT

Macquarie Park, New South Wales, Australia (On-Site)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Rendering Jobs

Epic Games - Senior Engine Programmer, Framework Architecture

Epic Games

(On-Site)
3 Months ago
High Voltage Software - Senior Lighting Artist

High Voltage Software

United States (Remote)
1 Month ago
Epic Games - Senior Mobile Platform Engineer

Epic Games

(On-Site)
2 Months ago
CD PROJEKT RED - Expert Technical Artist - Graphics

CD PROJEKT RED

Boston, Massachusetts, United States (Remote)
1 Month ago
Starbreeze Studios - Rendering Programmer

Starbreeze Studios

Stockholm, Stockholm County, Sweden (Hybrid)
3 Months ago
Epic Games - Principal Platform Engineer

Epic Games

Cary, North Carolina, United States (On-Site)
4 Months ago
SEGA - Senior Software Engineer (Graphics)

SEGA

England, United Kingdom (Hybrid)
2 Months ago
Techland - Rendering Programmer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
6 Months ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Hybrid)
4 Months ago
Stardock - Senior Graphics Engineer

Stardock

Plymouth, Michigan, United States (On-Site)
9 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (Hybrid)

Melbourne, Victoria, Australia (Hybrid)

Mumbai, Maharashtra, India (On-Site)

New York, New York, United States (Hybrid)

Mumbai, Maharashtra, India (On-Site)

England, United Kingdom (On-Site)

London, England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Framestore

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug