Hybrid Work: Lighting Artist

1 Month ago β€’ All levels β€’ VFX

Job Summary

Job Description

This role involves lighting and expression verification for game projects, including setting up various lights like sun and streetlights, and adjusting colors in post-processing to enhance character and stage visuals. For a leader position, it includes direction and lead tasks such as quality control, production management, evaluation, and training. We are looking for someone with a strong interest in lighting and visual creation in games, who is proactive, communicative, and eager to explore new expressions and technologies.
Must have:
  • Perform lighting and expression verification for assigned sections within projects.
  • Conduct lighting work for stages and cutscenes, including placing various lights like sun and streetlights.
  • Adjust colors in post-processing to enhance character and stage visuals.
  • For leader positions, perform direction and lead tasks such as quality control, production management, evaluation, and training.
Good to have:
  • Knowledge and practical experience in lighting using DCC tools like Maya and game engines.
  • Knowledge and practical experience in rendering and compositing.
  • Knowledge of shaders and post-processing.
  • Knowledge of lighting, camera, and post-production in live-action.
  • Experience as a leader in development projects.
Perks:
  • Commuting allowance (20,000 JPY/month, included in annual salary)
  • Fixed overtime work allowance (40 hours/month, included in annual salary)
  • Overtime, late-night, and holiday work allowances
  • Relocation allowance (300,000 JPY for domestic, 500,000 JPY for international moves)
  • Child allowance (5,000 JPY/month per child under 18)
  • Complete two-day weekend system (Saturday and Sunday)
  • Annual paid leave (up to 10 days in the first year, partially granted on joining)
  • Public holidays, 5 days summer vacation, year-end and New Year holidays, company anniversary, condolence leave (130 annual holidays in 2023)
  • Retirement allowance
  • Mandatory retirement at 60 (re-employment system up to 65)
  • Social insurance (health insurance, welfare pension, employment insurance, worker's accident insurance)
  • Asset building savings system (with interest subsidy)
  • Endowment insurance/Group Long-Term Disability Income Compensation Insurance (GLTD insurance)
  • Free in-house drinks (water server, vending machine)
  • Mental health care measures (industrial physician consultations)
  • Free access to in-building fitness and relaxation facilities (Osaka HQ)
  • In-house massage treatments
  • In-house club activity subsidy system
  • Home delivery meal subsidy (230 JPY/meal)
  • Congratulatory and condolence payment system (marriage, childbirth, sick leave, etc.)

Job Details

Job Responsibilities

Responsible for tasks related to the assigned section within the project (e.g., light settings, expression verification).

Perform lighting work for stages and cutscenes, including placing various lights such as sun and streetlights, and adjusting colors in post-processing to enhance character and stage visuals.

[Leader Position]

Perform direction and lead tasks for the assigned section (e.g., quality control, production management, evaluation, and training).

Desired Candidate

  • Strong interest in lighting and visual creation in games.
  • Proactive and self-motivated, capable of smooth communication within a team.
  • Eager to actively challenge new expressions and technical research.

Required Skills/Experience

  • Skills applicable to game production as a lighting artist.
  • Japanese language proficiency sufficient for work (N1 or company standard 7, please refer to here for standards).

Welcome Skills/Experience

  • Knowledge and practical experience in lighting using DCC tools like Maya and game engines.
  • Knowledge and practical experience in rendering and compositing.
  • Knowledge of shaders and post-processing.
  • Knowledge of lighting, camera, and post-production in live-action.
  • Experience as a leader in development projects.

Application Requirements

Industry newcomers are welcome if they possess skills applicable to game production as an artist.

Application Documents

  • Resume (must include a photo).
  • Curriculum Vitae (free format)

β†’ For those with game industry experience, please detail your scope of responsibility in past game productions.

  • Portfolio showcasing your skills, such as illustrations, drawings, or videos.

Selection Process

The selection process is as follows:

  • Document screening
  • Interviews (2-4 times, including the final interview) and aptitude test
  • Offer
  • Offer meeting

It takes approximately 1 to 1.5 months from document screening to the offer meeting. If you are in a hurry, please consult us when scheduling; we will accommodate as much as possible.

  • Interviews are generally conducted online.
  • Reference checks may be conducted during the selection process. Details will be provided by the HR representative at that time. If you are concerned about the breakdown of reference requests, we can share an overview document in advance for your peace of mind.
  • During the selection process, we may provide an opportunity for you to have a casual conversation with an employee. The purpose is to align on actual working styles and culture in a relaxed state, preventing mismatches after joining.
  • An offer meeting is held to explain terms and conditions upon receiving an offer.

Job Details

Job Title / Position Name

Hybrid Work: Lighting Artist

Employment Type

Full-time employee

Salary

Negotiable

Annual salary system (divided into 12 payments)

  • Annual salary will be determined based on experience and ability, in accordance with company regulations, regardless of age.

Work Location / Map

5316108 Umeda Sky Building Tower West 8F, Oyodonaka 1-1-30, Kita-ku, Osaka-shi, Osaka

1010062 Try-Edge Ochanomizu 12F, Kanda Surugadai 4-2-5, Chiyoda-ku, Tokyo

8140001 The Residential Suite Fukuoka, Building 5, Room 5807, Momochihama 1-3-70, Sawara-ku, Fukuoka-shi, Fukuoka

(Upon hiring)

You will select your preferred work location during application.

Work location will be determined through the selection process.

(Scope of change)

Head office and all branches, and the address registered in the information pledge for remote work.

Job Responsibilities

(Upon hiring) Lighting artist duties and related tasks.

(Scope of change) Duties determined by the company.

Working Hours

Working hours are generally from 9:30 AM to 6:00 PM, entrusted to individual discretion. (A minimum of 60 minutes break must be taken during work).

Allowances

Commuting allowance (20,000 JPY/month, included in annual salary)

Fixed overtime work allowance (40 hours/month, included in annual salary)

Overtime pay (overtime work allowance, late-night work allowance, holiday work allowance)

Relocation allowance

  • A flat 300,000 JPY will be provided to new employees relocating from a distant area (over 150km from the work location). For those relocating from overseas, a flat 500,000 JPY will be provided.

Child allowance (5,000 JPY/month per dependent child under 18).

Holidays and Vacations

Complete two-day weekend system (Saturday and Sunday)

Annual paid leave (depends on joining month/up to 10 days in the first year/partially granted on joining date)

Public holidays, summer vacation (5 days), year-end and New Year holidays, company anniversary, condolence leave

Other special leaves *Annual holidays: 130 days (2023 actual)

Retirement Benefits

Yes (paid based on retirement benefit regulations)

Retirement Age System

Yes, 60 years old (re-employment system available until 65 years old)

Social Insurance

Health insurance, welfare pension, employment insurance, worker's accident insurance available.

Welfare System

Asset building savings system (with interest subsidy)

Endowment insurance/Group Long-Term Disability Income Compensation Insurance (GLTD insurance)

Free in-house drinks (water server, vending machine)

Mental health care measures (e.g., industrial physician consultations)

Free access to in-building fitness and relaxation facilities (Osaka HQ only)

In-house massage treatments

In-house club activity subsidy system

Home delivery meal subsidy (230 JPY/meal)

Congratulatory and condolence payment system (marriage, childbirth, sick leave, etc.)

Others: Please refer to the official website "Working Environment".

Remarks

3-month probationary period (can be extended up to 6 months)

Annual salary review once a year (January)

Company Information

Company Name

PlatinumGames Inc.

Established

February 2006

Business Activities

Planning, development, and publishing of game software.

Representative Director

Atsushi Inaba

Capital

1.505 billion JPY

Location

Head Office: Umeda Sky Building Tower West 8F, 1-1-30 Oyodonaka, Kita-ku, Osaka-shi, Osaka

Tokyo Studio: PlatinumGames TOKYO (Ochanomizu, Tokyo)

Fukuoka Studio: PlatinumGames FUKUOKA (Sawara-ku, Fukuoka)

Number of Employees

305 (Male: 241, Female: 64) (as of January 1, 2025)

Main Developed Titles

  • NieR:Automata
  • Bayonetta 2
  • Metal Gear Rising: Revengeance
  • BAYONETTA
  • ASTRAL CHAIN
  • The Wonderful 101: Remastered
  • Bayonetta 3
  • Bayonetta Origins: Cereza and the Lost Demon

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