Junior DevOps Engineer

1 Day ago • All levels

Job Summary

Job Description

As a Junior DevOps Engineer, you will play a crucial role in ensuring the smooth operation of game development and deployment processes. You will work closely with the engineering team and the Technical Director to help design and maintain scalable infrastructure, automate workflows, and improve the efficiency of our continuous integration (CI) and continuous delivery (CD) pipelines. Responsibilities include designing and maintaining CI/CD pipelines for UE5 game builds, supporting build systems for efficient game builds, automating processes, maintaining backend infrastructure, collaborating with engineers to resolve issues, and documenting processes. You will also need to stay updated with industry trends.
Must have:
  • Understanding of CI/CD principles and tools
  • Experience with source control systems
  • Familiarity with programming and scripting languages
  • Strong problem-solving skills for build issues
  • Ability to collaborate effectively in fast-paced environment
Good to have:
  • Exposure to Unreal Engine 5 build processes
  • Experience working with CI/CD pipelines, Unreal Horde
  • Basic knowledge of cloud platforms and containerization
  • Understanding of monitoring and logging systems
  • Previous experience in game development environment

Job Details

Studio Ellipsis is a new game development studio based in Lisbon, working on an exciting PC-first title built with Unreal Engine 5 (UE5). Our team thrives on collaboration, creativity, and pushing the boundaries of interactive entertainment. We are seeking a Junior DevOps Engineer to help us scale our infrastructure, improve automation, and support the development pipeline.


Role Overview:

As a Junior DevOps Engineer, you will play a crucial role in ensuring the smooth operation of

our game development and deployment processes. Working closely with the engineering

team and the Technical Director, you will help design and maintain scalable infrastructure,

automate workflows, and improve the efficiency of our continuous integration (CI) and

continuous delivery (CD) pipelines.


Key Responsibilities:

● Help design, implement, and maintain CI/CD pipelines for UE5 game builds.

● Support and maintain build systems to ensure efficient and reliable delivery of game

builds.

● Automate and streamline processes, including testing, deployment, and infrastructure

management.

● Assist in maintaining the backend infrastructure, ensuring stability, performance,

scalability, and security.

● Collaborate with engineers to diagnose and resolve build, deployment, and

infrastructure issues.

● Document processes, configurations, and best practices to support team knowledge

sharing.

● Stay up-to-date with industry trends and emerging tools to enhance our DevOps

capabilities.


Required Skills & Qualifications:

● Bachelor’s degree in Computer Science, Engineering, or related field, or equivalent

practical experience.

● Basic understanding of CI/CD principles and tools (e.g., Jenkins, Unreal Horde,

TeamCity).

● Experience with source control systems (e.g., Git, Perforce) and knowledge of

branching strategies.

● Familiarity with programming and scripting languages (e.g., C++/C#, Python).

● Strong problem-solving skills and attention to detail when diagnosing and fixing build

issues.

● Ability to collaborate effectively with cross-functional teams in a fast-paced

environment.

● Passion for games and a willingness to learn Unreal Engine 5 development

workflows.

Preferred Qualifications:

● Exposure to Unreal Engine 5 build processes (e.g., Unreal Build System, Unreal

Automation Tool).

● Experience working with CI/CD pipelines, particularly Unreal Horde.

● Basic knowledge of cloud platforms (e.g., AWS, Azure) and containerization

technologies (e.g., Docker).

● Understanding of monitoring and logging systems (e.g., Grafana, Prometheus).

● Previous experience in a game development or software engineering environment.


If you are excited to start your career as a Junior DevOps Engineer in the gaming industry and want to contribute to innovative projects, we would love to hear from you!

To apply, please submit your resume and a brief cover letter outlining your interest

and relevant experience.






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FunPlus is a global creator of interactive entertainment experiences powered by technology, with cross-platform game development and IP creation at its core. Founded in 2010, FunPlus is an organization that fosters top industry talent globally, with offices in over 10 cities and 6 countries, and more than 2,000 team members worldwide. FunPlus is home to talented creative teams who are well-known for developing hugely popular mobile strategy titles including State of Survival, King of Avalon and Guns of Glory.

The company is also the founder of FPX(FunPlus Phoenix), one of the world's most successful esports organizations, and the 2019 League of Legends World Champions.

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