Level Designer

1 Month ago • 3 Years + • Level Design • $121,900 PA - $149,300 PA

Job Summary

Job Description

Gardens Interactive is seeking a Level Designer to shape immersive gameplay experiences. The role involves authoring high-fidelity gameplay spaces, collaborating with design teams for content placement, and assisting with navigation mechanics prototyping and implementation. A key responsibility is understanding the impact of multiplayer on level design flow and pacing. The ideal candidate will have at least 3 years of level design experience, shipped at least one project, possess knowledge of Unreal Engine for level design, and demonstrate strong communication skills for articulating designs.
Must have:
  • 3+ years' experience in level design
  • Shipped at least one project as a level designer
  • Knowledge of Unreal Engine for level, collision, and navigation authoring
  • Ability to clearly communicate and articulate designs
Good to have:
  • Author small high-fidelity gameplay spaces
  • Work closely with system and combat design
  • Collaborate across departments
  • Understanding of multiplayer impact on level design
Perks:
  • Competitive Salaries
  • Stock Options
  • Medical, Dental, and Vision Coverage
  • Life Insurance
  • Short Term & Long Term Disability
  • 401k contributions
  • Paid Parental Leave
  • Biannual Company Retreats
  • Continued Education Allowance

Job Details

At Gardens Interactive, we believe that immersive gameplay is the heartbeat of every great game. Our mission is to connect people through the universal power of play by fostering meaningful relationships, celebrating artistry, and supporting vibrant, inclusive communities. We're building magical, shared, and deeply social experiences that bring players together and we know that thoughtfully designed worlds and gameplay spaces are essential to making that vision come alive. We're looking for a Level Designer who is excited to shape the moment-to-moment journeys of players and collaborate closely with a team that values care, creativity, and connection.

Responsibilities

  • Author small high-fidelity gameplay spaces that challenge players to overcome navigation and combat obstacles

  • Work closely with system and combat design for enemy, reward, and misc content placement

  • Collaborate across departments to assist with the design, prototyping, implementation, and maintenance of navigation mechanics

  • Understanding of multiplayer impact on level design flow and pacing

Qualifications

  • 3+ years' experience in a level design role

  • Shipped at least one project as a level designer

  • Knowledge of level, collision, and navigation authoring in Unreal Engine

  • Ability to clearly communicate and articulate your designs

Our Interview Process:

(all interviews are 1 hour video calls on Google Meet unless otherwise noted)

  • Step 1: Talent Lead - Introductory Call

  • Step 2: HIring Manager - Domain Interview

  • Step 3: Two Gardeners of Same Discipline - Craft Interview

  • Step 4: Two Gardeners of Other Discipline - Studio Values Interview

Who We Are

We're a game studio founded by the creators behind titles such as Journey, What Remains of Edith Finch, Blaseball, Dustforce, Ashen, Guild Wars 2, Firewatch, and more! Our name reflects our mission: to cultivate rich, immersive worlds that foster meaningful connections and lasting friendships. We believe in creating lush, living environments where players can engage in surprising multiplayer experiences and grow together with the support of their communities.

Our commitment to inclusivity and transparency drives us to create a work environment where every voice is heard and valued. We are a fully distributed and remote studio. We offer competitive pay, stock options, flexible non-accrual paid time off, and comprehensive benefits, including full medical, vision, dental, and 401k contributions.

We're excited to be developing our flagship title - a shared 3D fantasy adventure inspired by our favorite online gaming memories. This is the world we’re passionate about building and the world we want to experience every day.

Gardens Offers:

  • Competitive Salaries and Pay Transparency

  • Stock Options

  • Medical, Dental, and Vision Coverage (100% for Individuals and 90% for Dependents)

  • Life Insurance, Short Term & Long Term Disability, and numerous other benefits

  • 401k contributions (USA) / RRSP plan + DPSP contributions (Canada)

  • Paid Parental Leave

  • Biannual Company Retreats

  • Continued Education Allowance

  • A fully-distributed studio across North American Timezones (US & Canada)

Benefits and perks listed may vary depending on the nature of your employment with Gardens and the country in which you work.

Encouragement:

We believe that diverse perspectives make our team stronger and our games better. If you’re excited about this role but don’t meet every single requirement, we encourage you to apply anyway. Studies show that marginalized groups, especially those of women and people of color, are less likely to apply unless they meet every criterion. At Gardens Interactive, we value potential, passion, and a willingness to grow. We hope you will join us in shaping the future of gaming.

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About The Company

Gardens is a new game studio creating rich, novel online worlds to socialize and adventure in with others.



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