Network Programmer

3 Months ago • All levels • Network Engineering

Job Summary

Job Description

The job involves designing and implementing network mode programs within games. The candidate should have experience in developing online game server programs and have completed at least one game development project. The ideal candidate will have a deep understanding of network games and be able to make various proposals on the relationship between games and networks. They should also possess knowledge of network game operations. The application requires a resume with a photo, a work history, and portfolio, and is a contract position. The candidate must also submit their work, including the executable file, captured video, and "readme.txt" file. The candidate should clearly indicate the use of any third-party libraries or functions, excluding confidential information.
Must have:
  • Experience in completing at least one game development project.
  • Experience in handling online processing in online games on consumer hardware.
  • Experience in developing online game server programs.
Good to have:
  • Deep knowledge of network games and ability to propose ideas.
  • Knowledge of network game operations.

Job Details

English : https://hrmos.co/pages/2052996596448374784/jobs/0000002E

業務内容

  • ゲーム内のネットワークモードのプログラム設計と実装を行う。

応募条件

  • 1タイトル以上のゲーム開発完成経験
  • コンシューマハードにてオンラインゲーム、オンライン機能がついているゲームにてオンライン処理の担当をしたことがある。
  • オンラインゲームのサーバープログラムの開発経験がある。

あると望ましい経験等(必須ではありません)

  • ネットワークゲームに深い造詣があり、ゲームとネットワークの関わりについて様々な提案ができる。
  • ネットワークゲームの運営に関する知識を持っている。

提出物

  • 履歴書(写真付き)
  • 職務経歴書
    • 過去に携わったすべてのゲームタイトルと担当業務内容を具体的にご明記ください。
    • 使用できるプログラム言語と使用歴年数、代表的な制作内容を整理してご明記ください。
    • 使用できるソフトウェア(Photoshop、Maya、Eclipse等)と使用歴年数、代表的な制作内容を整理してご明記ください。
    • 最近見た技術講演やその関連記事等で技術的・表現的に素晴らしいと感じたものを2つ挙げ、その理由を簡潔に記載してください。
    • 最近プレイしたゲームで技術的に興味を持ったタイトル1本について、その理由を簡潔に記載してください。
  • 作品
    • ビルドした実行形式を添えてください。
    • 画面をキャプチャした動画を添付してください。(環境によっては動作しない可能性があるため)
    • 提出プログラムに対する必要な説明を記載した“readme.txt”ファイルを、作成してください。readme.txtには、下記説明の記載もお願いします。
    • 実行環境等を含めた実行方法
    • プログラムを作成する上で苦労した箇所
    • 力をいれて作った部分で、「プログラム上」で特に注意してみてもらいたい箇所
    • 参考にしたソースファイルがあるなら、どの様なところを参考にしましたか?またその部分のファイル名を書いてください。

注意点

他の人が作成したライブラリ、関数等を使っている場合は、その部分を「別ファイル」に分けて、そのファイル名を書いてください。

<以下のような場合も該当します>

  • 他の人が作成した関数を使用した場合
  • 何かを参考にし参考元のソースが半分以上残っている場合
  • フリーのライブラリを使用した場合(ライブラリ名を明記してください)
  • 他人の作ったライブラリを使用した場合(ライブラリ名を明記してください)

機密事項に触れるソース、情報は除外してご提出ください。

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About The Company

Minato City, Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

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Minato City, Tokyo, Japan (Hybrid)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

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