Scene Producer - Star Wars Eclipse™

2 Months ago • 5-7 Years • Game Production

Job Summary

Job Description

Quantic Dream is seeking a Scene Producer for their Star Wars Eclipse™ project. Responsibilities include ensuring the quality and timely delivery of game scenes, proactively identifying and resolving production challenges, collaborating with production managers across departments, coordinating assets and features, tracking progress against deadlines, and testing scenes to maintain quality and directorial intent. The ideal candidate will have 5-7 years of AAA game production experience, managing cross-departmental scopes, and a strong understanding of project management software. Excellent communication, analytical, and problem-solving skills are crucial.
Must have:
  • 5-7 years AAA game production experience
  • Cross-departmental scope management
  • Proficient in MS Excel and Project
  • Strong analytical & decision-making skills
  • Excellent communication (written & verbal)
  • Fluent English

Job Details

Dans le cadre du développement du jeu "Star Wars Eclipse™", QUANTIC DREAM étoffe son équipe Gestion de Production/ Gestion de projets et recrute un(e) Scene Producer qui sera en charge du suivi de la production des scènes du jeu.

Vos missions au sein de l'équipe Quantic Dream

    • Etre garant de la qualité des scènes livrées ainsi que du respect du cahier des charges;
    • Evaluer en amont les problématiques et enjeux pouvant être rencontrés lors de la production des scènes suivies;
    • Faire en sorte que tous les points complexes soient analysés par les intervenants concernés et les décisions prises;
    • Travailler en étroite collaboration avec les Production Managers des départements afin de suivre la production des assets et features nécessaires aux scènes dont ils ont la charge, en veillant à la bonne synchronisation des intervenants;
    • Identifier les blocages et faire résoudre les problèmes au niveau des scènes;
    • Veiller au respect des échéances et définir les priorités pour la bonne réalisation des scènes;
    • Tester et jouer aux scènes, afin d’établir des états des lieux complets, et veiller au respect des intentions des scènes et à leur qualité, conformément aux directives du réalisateur;
    • Centraliser les infos sur les scènes dont vous aurez la responsabilité et veiller à leur bonne distribution entre tous les membres des équipes de tous les départements.

Vos qualités qui feront la différence

    • Vous avez entre 5 et 7 ans d'expérience dans le Gaming et avez occupé un rôle en production sur des Projets de jeu AAA;
    • Vous avez géré un scope de production transverse;
    • Connaissance approfondie des logiciels MS Excel et Project (ou similaires);
    • Autonome et rigoureux, véritable manager et animateur d'équipe;
    • Très bonne capacité d'analyse et de prise de décisions;
    • Attitude professionnelle et positive, efficacité à communiquer à la fois à l'oral et à l'écrit;
    • Anglais courant écrit et parlé impératif.
Nous vous offrons l'opportunité de rejoindre des équipes chevronnées et passionnées, et de travailler dans un environnement créatif et innovant. Si ce poste vous intéresse et que votre profil correspond, transmettez-nous votre candidature afin de rejoindre notre équipe ! 

QUANTIC DREAM s’engage pour la diversité et l’égalité des chances. Notre équipe est le reflet de cet engagement.

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About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

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