Senior Sound Designer - Dead by Daylight | Concepteur·trice Sonore Sénior·e - Dead by Daylight

11 Months ago • 5 Years + • Sound Design

Job Summary

Job Description

Senior Sound Designer for Dead by Daylight, 5+ years experience, Unreal, Wwise, Reaper, Perforce, sound design, music knowledge.
Must have:
  • 5+ years
  • Unreal Engine
  • Wwise Audio
  • Sound Design
Good to have:
  • Music Knowledge
  • Foley Artist
  • Game Audio
  • Reaper DAW
Perks:
  • Remote Work
  • Industry Experts

Job Details

Since several work modes are offered to all our employees (100% from home, Flex, 100% in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise.

Headquartered in Montreal, Behaviour has more than 1,300 employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). This role is part of our business unit working on original games. These teams focus on the creation, development, and maintenance of Behaviour-owned IPs such as Dead by Daylight and Meet Your Maker and other unannounced titles in development.

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Basically, we respect and appreciate each other no matter who we are! 

Since several work modes are offered to all our employees (100% from home, Flex, 100% in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise.

As a Sound Designer at Behaviour, you will be at the forefront of creating immersive horror and cinematic audio experiences that captivate players and elevate their gameplay. Working on one of the most renowned horror franchises, Dead By Daylight, you will have the incredible opportunity to contribute to stunning trailers, showcasing your creativity and playing a part in one of the most crucial elements of a game - audio.

Collaborate and level up with a team of industry experts, enhancing your skills and pushing the boundaries of audio design to new heights.

Let's turn imagination into play, together.

Are you game? 🎮

In this role you will :

    • Creating the audio design for the title, using existing guidelines; 
    • Working on different sound elements of the game such as ambiances, characters, or cinematics; 
    • Recording and editing new original sound effects; 
    • Designing systems to dictate audio behavior in the game; 
    • Implementing audio in the Wwise and Unreal project; 
    • Testing and validating the audio in the game. 

What we’re looking for :

    • 5 + years of experience;
    • Degree in sound design, recording, or music; 
    • Experience with the entire production cycle for game design, from pre-production to live operations; 
    • Excellent creativity in sound creation; 
    • Knowledge of general sound-related techniques (recording, post-production, Foley, plugins); 
    • Excellent knowledge of production tools like Unreal, Wwise, Reaper, Perforce; 
    • Experience in syncing sound to cinematics; 
    • Knowledge of music is a plus; 
    • Ability to meet deadlines and adapt to schedule changes; 
    • Ability to work closely with a team; 
    • Good organizational skills, creative mindset, and problem-solving abilities; 
    • Bilingual (French-English); 
    • Passion for video games; 
    • A portfolio is required with your application. 
Toutes nos opportunités d'emploi sont offertes aux résidents du Québec et de l'Ontario et le mode de travail est choisi par l'employé (100% télétravail, Flex. ou 100% au bureau), sauf indication contraire.

En tant que concepteur·rice sonore chez Behaviour, vous serez au premier rang de la création d'expériences audio immersives et cinématographiques d'horreur qui captivent les joueur·euse·s et élèvent leur gameplay. Travaillant sur l'une des franchises d'horreur les plus reconnues, Dead By Daylight, vous aurez l'incroyable opportunité de contribuer à des bandes-annonces époustouflantes, mettant en valeur votre créativité et participant à l'un des éléments les plus cruciaux d'un jeu - l'audio.

Collaborez et propulsez votre carrière au prochain niveau avec une équipe d'expert·e·s de l'industrie, en affinant vos compétences et en repoussant les limites de la conception audio vers de nouveaux horizons.

Ensemble, transformons l'imaginaire en jeu.

Es-tu game? 🎮


Toutes nos opportunités d'emploi sont offertes aux résidents du Québec et de l'Ontario et le mode de travail est choisi par l'employé (100% télétravail, Flex. ou 100% au bureau), sauf indication contraire.

Fondé au siège à Montréal, Behaviour compte plus de 1,300 employés dans le monde à travers nos studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North and Behaviour UK-South). Ce rôle fait partie de notre unité d'affaire qui travaille sur nos jeux originaux. C'est équipes se concentrent sur la création, le développement et la maintenant des IPs appartenant a Behaviour, tels que Dead by Daylight et Meet Your Maker, ainsi que d'autres titres non annoncés en cours de développement.

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.

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About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

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