Senior Gameplay Programmer

1 Week ago • 5 Years + • Gameplay

Job Summary

Job Description

Behaviour Interactive is seeking a Senior Gameplay Programmer for the co-development of "Blight: Survival," a highly anticipated debut IP by Haenir Studio. The game is set in a war-torn land where a new strain of Blight transforms people into monsters. The programmer will work across various gameplay systems, including audio, AI, and behaviors, and will also contribute to performance and presentation aspects. Responsibilities include developing clear, maintainable, and well-documented code, debugging and optimizing code for peak performance, evaluating the impact of code changes, participating in code reviews, collaborating with cross-functional teams on core game features, and rigorously testing new features. The role requires a proactive problem-solver with strong communication and interpersonal skills, adaptability, and enthusiasm for a fast-paced environment. Prior experience with Unreal Engine is also required.
Must have:
  • 5+ years of professional programming experience
  • Strong C++ programming skills
  • Proactive problem-solving
  • Strong communication and interpersonal skills
  • Adaptability and enthusiasm
  • Experience with Unreal Engine

Job Details

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Join the team behind Blight: Survival

Behaviour Interactive is proud to partner with Haenir Studio to co-develop and publish Blight: Survival — their highly anticipated debut IP. The game takes place in the no man’s land between two desperate kingdoms locked in a ceaseless war. Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen. Fed and strengthened by the blood that’s been spilled, it rapidly spreads – turning man into monster. 

We are looking for a Senior Gameplay Programmer to help bring this vision to life. In this role you will work across multiple gameplay systems and areas such as audio, AI and behaviours but also on performances and presentation when needed.

In this role you will :

    • Develop clear, maintainable, and well-documented code that drives engaging gameplay features. 
    • Debug and optimize code at both low and high levels to ensure peak performance and quality. 
    • Evaluate and communicate the potential impact of code changes to ensure smooth project progress. 
    • Actively participate in code reviews, sharing feedback to elevate overall code quality. 
    • Collaborate within a cross-functional team to design and implement core game features. 
    • Test new features rigorously and offer suggestions for improvements and refinements. 

What we're looking for :

    • 5+ years of professional programming experience, with a strong generalist gameplay skill set.
    • Strong grasp of C++ programming. 
    • A proactive problem-solver who thrives on solving complex technical challenges. 
    • Strong communication and interpersonal skills to collaborate effectively with diverse teams. 
    • Adaptability and enthusiasm for working in a fast-paced, evolving environment. 
    • Experience with Unreal

Dans ce rôle vous devrez :

    • Développer un code clair, maintenable et bien documenté, qui offre des fonctionnalités de jeu attrayantes.
    • Déboguer et optimiser le code à tous les niveaux pour garantir des performances et une qualité optimales.
    • Évaluer et communiquer l'impact potentiel des modifications de code afin de garantir une progression fluide du projet.
    • Participer activement aux revues de code et partager ses commentaires pour améliorer la qualité globale du code.
    • Collaborer au sein d'une équipe pluridisciplinaire pour concevoir et implémenter les fonctionnalités clés du jeu.
    • Tester rigoureusement les nouvelles fonctionnalités et proposer des améliorations et des perfectionnements.

Ce que nous recherchons :

    • Plus de 5 ans d'expérience professionnelle en programmation, avec de solides compétences générales en gameplay.
    • Excellente maîtrise de la programmation C++.
    • Proactif et capable de résoudre des problèmes complexes.
    • Excellentes compétences en communication et en relations interpersonnelles pour collaborer efficacement avec des équipes diversifiées.
    • Adaptabilité et enthousiasme pour travailler dans un environnement dynamique et en constante évolution.
    • Expérience avec Unreal

Rejoignez l'équipe derrière Blight: Survival

Behaviour Interactive est fier de s'associer à Haenir Studio pour co-développer et publier Blight: Survival, leur première licence très attendue. Le jeu se déroule dans un no man's land entre deux royaumes désespérés, engagés dans une guerre sans fin. Dans ce royaume de mort et de décadence, une nouvelle souche de Blight a surgi des restes des morts. Nourrie et renforcée par le sang versé, elle se propage rapidement, transformant l'homme en monstre.

Nous recherchons un programmeur gameplay senior pour nous aider à donner vie à cette vision. Dans ce rôle, vous travaillerez sur plusieurs systèmes et domaines de gameplay tels que l'audio, l'IA et les comportements, mais aussi sur les performances et la présentation si nécessaire.

Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

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