Overview
1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre.
What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding.
At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on a brand new shooter in the Splitgate universe.
- A passionate Sound Designer: You love to bring visuals to life with sound
- A hard worker: You love to put in the extra effort, not because you are told, but because you enjoy your work and know the impact of finishing the tasks on hand
- A passionate gamer: You are a gamer who grew up playing games and can recognize what separates exceptional games from the average ones. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game
- Design and implement high-quality sound effects for weapons, environments, characters, and user interface elements
- Utilize Wwise and Unreal Engine to integrate sound effects and create dynamic soundscapes
- Collaborate with the Audio Director, Designers, and Programmers to achieve a cohesive and impactful sonic experience
- Capture and manipulate field recordings to create realistic and immersive sounds
- Design and maintain sound libraries for efficient workflow
- Document sound design decisions and workflows
- Stay up-to-date on the latest audio design trends and technologies
- 7+ years of experience as a Sound Designer in the video game industry
- Proven experience creating high-quality sound effects for weapons, environments, and dynamic objects
- Expertise in Wwise and Unreal Engine for sound design implementation
- Well equipped home studio with professional audio software and hardware
- Strong understanding of audio recordings, editing, and mixing technologies
- Excellent communication and collaboration skills
- Ability to work independently and manage multiple projects simultaneously
- A passion for video games and a strong understanding of interactive audio principles
- Minimum of 1 shipped AAA game
- Good communication skills and experience working in a creative team.
- In-depth knowledge of music production for games.
- Unreal Engine experience (UE5 Preferred)
- Music Composition
- Experience with Foley Sound Design